- Feb 19, 2012
- 8,144
- 2
What do you guys think about the tweaks? I’m getting ready to download the update.
Good to see post passes are possible now.
I'm worried about the new nudging. You shouldn't be able to slam a machine that hard, 3 in a row and get away with it. If you full nudge up when the ball is resting on the flipper, it shoots the ball like 6 inches off the flipper! And doing that 3 times in quick succession only gives two warnings...I have to do it 4 times before I tilt...not realistic at all.
Is that the same in arcade and tournament mode? There is the argument that maybe it should be more forgiving with nudging in arcade mode.
Wow, that seems a bit liberal. Should be an easy fix though.
Thanks for posting the vid Jeff. Much easier to see what you are talking about.
That's way too OP, especially with the cooldown. A free nudge that strong every 6 seconds will put us right back into TPA marathon session territory.
Regarding the music de-syncing: Seems like any sound call with bass is making them de-sync for a little white. Only on early 90's games with this type of soundboard.
A nudge that makes the ball come 6 inches off the flipper should be a hell of a lot more than a warning haha.
Haven't heard either of these happen in any of the times I've been playing, and I've been at it for 3 weeks, including having non timer locked Getaway. Have you confirmed this happening on a different computer?
I just tested on my real pinball machine and I couldn't get the ball to even come an inch off the flipper no matter how hard I hit the front of the machine...and of course it instantly tilted lol.
A nudge that makes the ball come 6 inches off the flipper should be a hell of a lot more than a warning haha.
I just tested on my real pinball machine and I couldn't get the ball to even come an inch off the flipper no matter how hard I hit the front of the machine...and of course it instantly tilted lol.
A nudge that makes the ball come 6 inches off the flipper should be a hell of a lot more than a warning haha.