Calm the **** down, Palmer. There have been 6 new users today, and only one of them has voted (two haven't even verified their accounts). I've been checking all new accounts created while the vote has been posted to ensure that people aren't creating multiple accounts to bump a table.
Let this...
You mean that's not you on your avatar? ;)
That was me playing the Las Vegas table when Kat came in for a smooch. Somehow I manged to save the ball that was in play (you can't see it in the small version, but it was near the right flipper).
I went to the Pinball Hall of Fame hours after my wedding (see my avatar for a small photo). It was a blast, and I love that some of my wife's favorite photos were taken there.
Now that there's an entire A.S.K. Homework forum, I'm going to close this thread. Please make new posts to discuss various aspects of Zaccaria Pinball, or any of the other A.S.K. games. It'll be easier for people to follow than having one huge thread.
I have a friend looking to buy a table in the LA area. Not sure what he's looking for, but can anyone suggest places he can go and check out? Obviously the "best" would be from a private collector, but I don't think he wants to go that route.
Well, one of the other issues would be development costs that need to be covered. There's work that goes into tuning the game for each platform it's released on. If everyone that bought the iOS/Android versions got the PC versions for free, where does the money come from to support the PC...
It won't be something that changes, because each distribution method has different hands in the jar. Buying it on iOS and then getting it free on, let's say, PS3 means Apple gets money, but Sony doesn't. Buying it on Steam and getting it free on iOS means Valve gets money, and Apple doesn't...
It may have also had to do with there being different prices for different tables. It wasn't $2.50/table, it was usually one for $2.99, and the other for $1.99, but sometimes $3.99 and $0.99. Making a pack allows them to budget better, and it's less accounting to worry about.
Ahhh, I didn't think to try that. It works because Pinball Arcade functions based on where you release your finger, not where you first click and release like many other games.
Very helpful video. I assume that was Stephen that put it together.
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