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    The Top 25 Video Game Villains of Every Subtype Imaginable

    Ah, thanks for the tip! Once my money situation improves at the beginning of next month, I just might give it a look. Anyway, since nobody seems to have come up with my #10 pre-1991 Western arcade & console game villain, here's another clue: the game I have in mind is a single-screen...
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    When are we going to get another Stern table?

    When did they announce Champion Pub? I always seem to miss these sorts of announcements...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    Not only that, but you can also find Space Ace, the lesser-known follow-up to Dragon's Lair (Dragon's Lair II: Time Warp was apparently also available at one point, but got pulled for some strange reason). Does anyone know how well these apps work under iOS 6.1.3 on an iPad 3? On a related...
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    The Pinball Tropes Project

    A short while ago, I decided to do a search over at TVTropes.org to see what they had on pinball. As it turns out, they really don't have very much–aside from a fairly basic rundown of famous pinball tables (licensed, original and video alike) and the major manufacturers over the years, a...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    Yes, indeedy! Step into the dragon's den and read on: 11. Singe (Dragon's Lair) Developed By: Advanced Microcomputer Systems Published By: Cinematronics/Taito Platform: Arcade Year of Release: 1983 In recent years, quick time events have been a design staple for big-budget games. From God of...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    No, it isn't Dragon Warrior. Has any Dragon Warrior/Quest game even used quick time events? Since you've been on such a roll lately, though, I'll give you another clue: the game I have in mind was one of the first commercially successful laserdisc arcade games.
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    I thought this was a clearer clue than what I initially had in mind, but I'm guessing not, so here's another clue: the game I have in mind was a pioneer in the use of quick time events in video games.
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    That's the one! Why did a literal fat blob get the #12 spot on this list? Read on to find out: 12. The Emperor of Blobolonia (A Boy and His Blob: Trouble on Blobolonia) Developed By: Imagineering Published By: Accolade/Jaleco/Majesco Platform: NES Year of Release: 1989 Few games occupy a...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    This was another one I thought people might have trouble with, but you got it in one, netizen! Read on to see why Malkil represents the leading edge of one of the greatest golden ages any developer ever experienced: 13. Malkil (Wizards & Warriors) Developed By: Rare Published By: Acclaim...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    That's the one! Read why Smash TV is awesome below: 14. The Host (Smash TV) Developed & Published By: Williams Electronics Platform: Arcade Year of Release: 1990 Eugene Jarvis needed a real corker of a follow-up to top a game as awesome as NARC, but Smash TV is more than equal to that task...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    Yes, indeed, and then that same quote made it into the game I have in mind. Here's another quote from the game: "Big money! Big prizes! I love it!"
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    Not quite...but I will say that "I'd buy that for a dollar!"
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    Got it in one! Here comes the next entry: 15. Mr. Big (NARC) Developed & Published By: Williams Electronics Platform: Arcade Year of Release: 1988 NARC represents an odd confluence of events in the world of video gaming. It was the first video game under the Williams marque since the...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    It is indeed Joust, but I actually wasn't thinking of the knights–you'll see what I mean in just a moment: 16. The 'Invincible?' Pterodactyl (Joust) Developed & Published By: Williams Electronics Platform: Arcade Year of Release: 1982 Around here, most people associate the Williams marque with...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    I didn't think this clue was all that hard to decipher, but here's another one: the game I have in mind was made into a pinball machine in 1983.
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    That's too bad—I actually think it's pretty catchy, even if it is one of the weaker English-language songs written for Pokemon (Polkamon and Double Trouble are tied for best). Anyway, here's another clue to help you along: in certain versions of the game I have in mind, you can kill our next...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    I genuinely thought there was a chance nobody would be familiar enough with Pokemon to figure out what I was referring to. Now, I can at least rest easy knowing that part of the clue didn't go over peoples' heads. Here's a little clarification: the ellipsis means that the answer lies before...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    I wasn't sure that anyone would piece this one together, but it is indeed Food Fight! Here's the writeup: 17. The Chefs (Food Fight) Developed By: General Computer Corporation Published By: Atari Platform: Arcade Year of Release: 1983 Food Fight is really difficult to say very much about in...
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    Request Can We Get Some Theme Packs In The Near Future?

    If my instinct on how TPA releases will work going forward is correct, then this month's table pack will be another ESS/alphanumeric pack and we won't see a new DMD until May. There are alphanumerics that can carry a pack (Black Knight 2000, Pin*Bot, Whirlwind and maybe 10-15 others), but that...
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    The Top 25 Video Game Villains of Every Subtype Imaginable

    No, it isn't, sad to say (although BurgerTime did have an ice-cream-themed sequel called Peter Pepper's Ice Cream Factory). You're actually closer than you give yourself credit for, though—let's just say that the premise of the game I have in mind is somewhat...inverted from BurgerTime's.

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