I agree but again. Object to the toys that block the view in certain camera angles. Usually the angles I feel comfortable using. This isn't a real table where one can position the body in a way to see when to nudge or not.
Most wouldn't be an issue if there was a way to remove some of the props blocking the views. Such as in ST, CC, NGG, I think Taxi too. The ball gets over there and you don't know if you should nudge to try to save, or not nudge and allow the ball to continue.
Inspector stated there was a weird extra ball thing going on. Not sure what the rules state, but even I had a couple times in my high game of extra-extra balls. But it doesn't seem to be consistent as to how to get it. Been awhile since I played it that I forget even what sequences triggered it.
So over this table with its random loop returns. Can't wait for the next pack. CP is decent, but boring after awhile. CC would be a good game, and while one can argue it is like real pinball, I just don't think it is. Would be one thing if it was random and made it difficult to control on...
Most of these are goals that "allow" you to score big on the tables, meaning if you reach them it means you are having a great game. My suggestions is to not rotate too much between tables, stick with TOM for instance and practice and get used to the ball movement. Also, goals like Grand...
Scored a decent game last night. Focused on gold mine mb only. Had about 12 or so. Also made high noon once ended with 296M. Would guess that is the key.
Sometimes I can dominate MM, most of the time I end up with a first ball of 2-4M, then hit a great second ball. For the one ball chanllenge though it is easy, go for Multiballs and castles IMO.
This doesn't happen to me much anymore, used to happen everytime. I went to a 4 from a 3, not sure if that is why, but now every 50 or so times I close out it will restart.
I have never played this game IRL, if it is hard, great, and if the TPA version is hard, fine too. What I am saying is the ability to control from a user standpoint is difficult. Nudge/tilt varies as does ball path. Not a big deal IRL as I feel the time/reaction is different, on an iPad...
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