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  1. Crush3d_Turtle

    PSA: Excessive TPA can wear out your controller

    The only systems that I ever really worry about wear is the PS Vita since there is no easy way to rectify that problem. The Xbox 360 controller is the most durable one I have ever used being on only my second one since launch and playing what might be considered an excessive amount. Nothing...
  2. Crush3d_Turtle

    Request Black Knight 2000

    This table does need to be included in the game at some point, but there are still several other tables I would like to see before it. While it has a stellar sound and music package, the gameplay for me just isn't as good as some other tables from that era such as Earthshaker or Cyclone.
  3. Crush3d_Turtle

    Bugs, Glitches, and General Issues [PS VITA]

    My original intention with this topic was not to dissuade anyone from purchasing the game, but to outline all of the bugs in a concise way to aid the developers in correcting them. It needs to be understood that fixing bugs in the PS Vita version is probably not the problem, it is most likely...
  4. Crush3d_Turtle

    PS3 - Request Instructions / Method for unlocking new DLC Trophies w/o abandoning high scores

    I had the same thing happen with MM. That is the only real table that I cannot stand so even if I have to redo the wizard goals for the others, I will not be too worried.
  5. Crush3d_Turtle

    A DLC free month to fix the bugs?

    I just posted this question for the next Q&A session.
  6. Crush3d_Turtle

    Bugs, Glitches, and General Issues [PS VITA]

    For a quick update, I have completed my check of the bugs and the only change that I can see with this patch is that the playfield textures for the original tables have been returned to a state of sufficient quality. Other than that, I was unable to find anything else from the list in the...
  7. Crush3d_Turtle

    Round 4: Post Your Questions for Bobby King

    Would it ever be possible to shift the release cycle off by a period of time in order to address the massive list of bugs that are seen across all systems?
  8. Crush3d_Turtle

    Bugs, Glitches, and General Issues [PS VITA]

    Now that the latest patch is out, I will go through all of the tables and check if the problems I have listed are fixed. I will also be adding the sections for the new tables, so please post any bugs you find in those ones since I am still deciding if I am going to purchase them or not.
  9. Crush3d_Turtle

    Random Tales of Glory...and Woe

    My biggest tale of woe is losing a top 20 highscore game on Funhouse due to a bug. Right now my best score on the leaderboards is around 160 Million which puts me at 29th on the leaderboard (that is my tale of glory :) ), and I was having a fantastic game where I just kept hitting the Million +...
  10. Crush3d_Turtle

    DLC Acheivements not Giving Gamerscore

    Microsoft will never do anything for recovering your profile. People who have multiple consoles or like to user their GT at a friends house will be having their GT recovered very often.
  11. Crush3d_Turtle

    Truly terrible tables

    I recall that Harlem Globetrotters has two flippers on the left side that prevents trapping as you have described.
  12. Crush3d_Turtle

    Multiball Ghost-Ball Collisions

    From what I see in the video, I believe that there is no way that this can be a product of either the video recording or Youtube playback. At the time I mentioned in the first post, the ball is colliding with another one half way across the table. I sometimes see odd stuff like this when...
  13. Crush3d_Turtle

    Multiball Ghost-Ball Collisions

    I have seen several posts around here where people talk about ball collisions during multiball where the balls will collide without actually hitting each other. Amazingly, I noticed that we do in fact have video footage of this happening in the latest DLC video posted by FS. Here is a link to...
  14. Crush3d_Turtle

    XBox360 vs PS3 vs iPad3

    Out of those 3 I only have the Xbox 360 and PS3 versions. The Xbox 360 version is easily the most superior out of those two due to it having better lighting (PS3 tables are far too dark and no settings can make them look like the 360 tables do), a far better controller, no flipper lag...
  15. Crush3d_Turtle

    PS3 version VS. Vita version

    That would be awesome. I cannot stand that malformed piece of plastic that they call a controller for the PS3.
  16. Crush3d_Turtle

    Medieval Madness is TOO HARD

    I am not sure what it is like on the other systems, but shooting the right orbit is suicide on the PS Vita. On a solid shot, the ball will always wobble coming out of the left side and go STDM that takes a warning inducing nudge to save.
  17. Crush3d_Turtle

    Another update and lower playfield gate is still not fixed!!!

    This is just one more reason why each platform needs its own leaderboards. We are now having to compare scores on tables that essentially have completely different scoring now which is completely unfair.
  18. Crush3d_Turtle

    PS3 version VS. Vita version

    I understand this is off topic, but fair warning is needed. As an owner of both a 3DS and a PS Vita, please do not replace it with a 3DS as you will only regret the decision. Both systems have terribly lacklustre libraries right now and if TPA is anything like the Williams Collection on the...
  19. Crush3d_Turtle

    Android - Bug >10 billion high score rollover resets to zero

    I know with complete confidence that as of June 10th the PS3 leaderboards had several entries marked as mobile. I know for sure that these are not PS Vita entries either since my Vita highscores did not show up marked as mobile. In addition, these scores do not show up on the Xbox 360...
  20. Crush3d_Turtle

    PS Vita PS Vita Graphical Problems

    I am not sure which version was released in Europe, but if you load ToM is the playfield artwork so blurry that other than the basic shapes of the person and rabbits it is nearly impossible to discern anything else? When the first patch was released, I did a side by side comparison with 2 Vitas...

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