I have been running a thread like that in the PS Vita section since June. It is a pretty tough task since I usually try to validate each bug report to the best of my abilities before I post it. Recently I have been going through and trying to do a clean up as some of the bugs that had been...
Please do not be alarmed that the contents of the first post is gone. I have neglected this topic for far too long and am doing a proper clean-up by going through each of the bugs listed to the best of my ability and seeing if they are in fact still a problem. Aside from the graphical issues...
Please don't think I was being critical of what you have done here as I am very appreciative that you took the time to do all these poll topics and especially this interview. The questions with the most votes certainly do deserve to be asked first.
Having just completed an older style table, I am thinking of choosing something more modern next week. Also, I want to try to use tables that are available on all the systems so that as many people can participate as possible. Just think of how many more 0's will be reported when the Xbox 360...
I think that the inherent darkness of TPA tables (at least on the console versions) also seems to degrade the visual quality of BK. Personally, I feel like the lighting levels used in PHoF were the best way to both see and play the tables.
Both of these seem like great tables. I remember liking Central Park in the Gottlieb Collection and Cactus Canyon looks fun too with a great theme. Hopefully that level of quality can carry over to the PS Vita.
I have no clue why anybody says the game is good. I bought it after it got all the GOTY awards and it is downright awful. It is not "artistic" or "innovative" or any other buzzword you can throw in, it is just bland and boring.
I am not sure if this has been suggested yet, but I would love to have an option to not render the game room and just leave a completely black background. That was how I always played Future Pinball since I found it made the table stand out more and look better; I think that would also...
Well I did it... 1,100. I don't think that could have gone any worse. Bad plunge that came out of the spinner and took a path straight down the drain. I tried to nudge, but waited far too long and there was no time for recovery. Well I guess that is how things go, I cannot imagine how you...
The no extra balls ruling is correct. I feel like having them would take away from the pressure of knowing that when the ball drains it is over. The only time you can get an extra shot is if the ball saver was active since that cannot be abused for overly long games.
The TZ question also applies to the other systems like the PS Vita, where the word sloppy perfectly describes what we got. I don't want to clutter the forums with images so here are some links to screen shots from the game.
TZ Screenshot - PS Vita
TZ Screenshot - PS Vita
RBION - PS Vita
RBION...
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