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  1. M

    Should Pro Mode Settings Be Saved After You Exit/Reenter Game?

    Reset in the coin door menu resets everything back to the original state (settings used in non-pro mode) before you changed anything in the coin door. This is in case a setting you set breaks something, it's an easy way to get it back to a known working state. Unfortunately there is no way to...
  2. M

    Microsoft To Announce Indie Self-Publishing, New Certification Process

    When I have some news I'll post it in the Xbox One forum.
  3. M

    So TPA is coming to Xbox One in June (hopefully)

    Don't know the details of the business side. We didn't even have the opportunity to ship on Xbox One at the same time since we didn't get a dev ID or hardware until just recently. As far as future dlc releases, not sure what the policy will be yet.
  4. M

    So TPA is coming to Xbox One in June (hopefully)

    Indie these days usually means self published and/or self funded.
  5. M

    PC v1.24.8 Discussion and Feedback

    Small patch today that adds French translations for Pro Tips and Instructions.
  6. M

    version 1.24.8 with Who Dunnit

    Slingshot plastics on TZ were fixed. The textures were backwards. I don't know or can't remember what else got fixed.
  7. M

    Friend Leaderboards

    I think next week when I get a bit of free time, I may put out a build with some text logging in that will print out whats going on with the friend query, that way maybe I can figure out where it's failing.
  8. M

    Friend Leaderboards

    For those having issues with friends leaderboards. Could you let me know about how many steam friends you have? Wondering if it has something to do with having a larger number of friends.
  9. M

    Friend Leaderboards

    Collisions meshes are same on all platforms. There is no LODs for collisions (only visible meshes). When a device runs at 30fps, the physics update is run twice per frame, so it still runs the same physics. Someone playing at 30fps is at a disadvantage cause the visuals are updated less, so...
  10. M

    Gamepad

    360 Controller works on Win 7. You can get the drivers here. http://www.microsoft.com/hardware/en-us/p/xbox-360-controller-for-windows#support Just make sure you get a wired controller, not wireless.
  11. M

    timeframe on dx11

    Engine guy said he's been working on porting the rendering tech to DX11. Don't have a timeframe yet.
  12. M

    when will we see cabinet options?

    Haven't tried that, but I'll keep it in mind.
  13. M

    when will we see cabinet options?

    I would, but I don't drink coffee. =) When I get an eta I'll post it.
  14. M

    when will we see cabinet options?

    I have 2 screens semi working. It wasn't a trivial task. There is still more work that needs to be done. #1 is getting tables playing on all platforms #2 is dealing with steam release, which requires make special steam builds, putting them on steam client. Fixing PC related bugs, etc. #4 is...
  15. M

    Season 3 pack removed from all platforms!

    Can always make your own. :D Soda making only require water, sugar, yeast and flavor. Btw, They no longer use Sassafras in root beer. The safrole oil causes cancer.
  16. M

    Microsoft To Announce Indie Self-Publishing, New Certification Process

    Yes this is the case as far as we know.
  17. M

    Microsoft To Announce Indie Self-Publishing, New Certification Process

    We need to port our engine over to XB1. Don't know the details on where we are with that.
  18. M

    when will we see cabinet options?

    Just to clarify, I have multiple jobs. 1. New table each month 2. Steam releases 3. Bug Fixing 4. Another task I can't discuss yet, but many of you will be happy with it. 5. Changing some scripted tables to emulated 6. Pinball Cabinet. Priorities change from time to time depending on where we...
  19. M

    Re-release buggy tables instead of fixing them? CV2?

    Thanks Sean. If I get some free time this week I'll look into a few of the issues.

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