Ryan had basically said "no".
The way the Android version works makes it difficult to push high poly count models with consistent 60 fps required for physics to function correctly.
In agree 1812 has gone really dark in the upper bumps playfield area since the beta.
Victory still has some art issues like the multiplier lens near the flippers.
Have you tried turning Mipmapping to off in the main options menu? That might sharpen things for you
You've been listening to...
Flipper physics are constantly being tuned by Bobby, and are done per-table.
Do a search back through some of the Bobby King podcasts and other posts about this subject. There is some really great info about how much effort goes into tuning just this aspect alone.
You'll notice that later...
Well, I think it's probably safe to say this is no easy fix. :(
I know that some Rhythm action games like DJ MAX have tried and failed to sync audio with screen queues for this same underlying issue in Android. They tried to implement a screen-sync setting that resets the music bars in time...
I geek out *hard* on these tech explanations.
*tl: dr*
Make the block size user-tunable using either pre-set values (if you need to tune a number of attributes in the mixer) or as an adjustable value.
Well, this answers one questions I know was asked in the last round of Bobby King...
This is status quo for all tables on Android. Sound effects have latency no matter what table you play. @Ryan Routon has tried to tweak the sound server but no matter what he tries, he can never remove the latency. Much to my disappointment.
You'll also notice that when the music track loops...
Nope.
And they don't until the newsletter hint is revealed each month.
Please review the many speculation threads in the Unreleased Table Discussion forum for fun and profit.
This was going to be a negative post, but I reframed it. :-)
Head to head play could be interesting. Doesn't GPG offer a multiplayer option as part of the framework? It is that something that the company needs to host, but Google can promote in the Play Games app.
Great to hear that controller...
The cannon view will not activate for Super Jackpot. Usually because there are multiballs still flying around the table at the time. It was decided in the T2 beta that this behavior was the correct behavior.
Isn't that *the* strategy with this table. Try and get the flippers to connect with the ball and get it at least up to the slings which I'm sure are far more powerful than they are in the IRL table.
One "replay" (read extra ball) per ball, after enabling the Special light on either row. Enable...
https://www.youtube.com/watch?v=NF_EHRRDyM4&feature=youtube_gdata_player
This is a lot of fun. It isn't traditional pinball, but more like puzzle pinball.
It's been out on iOS for a while now, but it deserves to be welcomed to Google Play as part of the pinball renaissance we're seeing.
If...
Hangouts is video chat. I use it all the time to text chat to my family, and I'm using it to keep in visual contact with my wife who is in NZ.
If you really don't want to use hangouts, you should be able to permanently disable it in your apps menu. No need to manage unwanted apps each day then...
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