There have definitely been some build quality issues with Stern in the past, although I would say on the whole the quality of their games seems to be rising (with a few exceptions). I find talking to people that those who start playing on Sterns usually think they 'feel' better and those who...
Same, underrated Ritchie game in my opinion. It's a shame that its subject to the cumulative jackpot (WILLIAMS letters for RG) that plagued most of the System 11s.
Whoever is making this is doing a good job of getting hype up/using viral marketing. Apparently there were people in bowling outfits at expo handing out fliers for this.
I can't imagine going to TPA without real world pinball experience, in that learning thinks like dead bouncing takes a lot of intuition that is learned from experience. That being said, if you aren't one to control the ball (just flip at it when it comes), look up some guides for techniques to...
Stern's "photoshopped" playfields/non-actor callouts. Hand-drawn art and just using call outs from the film would go miles for me. That being said, the gameplay is always what makes it or breaks it for me.
Todd is a super nice guy, met him at a couple shows. The guy from GRC just seems like a prick. Todd makes some light-hearted jabs but GRC just goes to ridiculous levels (the famous "knob polishing" comment). Call me old fashioned, but people should let their business and work speak for itself-...
Played one on location here in Denver. The code, as with every new Stern, feels very unfinished. Modes are one dimensional and there just doesn't seem like there is much to do. I do loves me a nice spinner, and the one on ST with super spinner and the flasher underneath is a great touch. I also...
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