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  1. MadScience2006

    Bug Sound Completely Gone Only on TPA

    Agreed, but with the oddity of the issue, you never know what will actually end up fixing it. If a complete app deletion/re-installation didn't help, it's pretty much grasping at straws time.
  2. MadScience2006

    Bug Sound Completely Gone Only on TPA

    Have you tried resetting the iDevice? Device Reset (won't affect settings/data/music/apps/etc) 1. Press and hold (& continue to hold) BOTH the Sleep/Wake button & the Home button. 2. Continue to hold BOTH (ignoring any other messages that may show) until you see the Apple logo on the screen...
  3. MadScience2006

    Farewell my friends

    Good luck in your future endeavors, Ryan and have a bunch of fun with your new daughter!
  4. MadScience2006

    Lights...Camera....Action....released on iOS

    The silence on this mess with 3.7.0 is deafening. In the meantime, you can revert back (assuming you have access) to 3.6.0 (look in your PC's trash) and avoid 3.7.0. That's exactly what I've done. No, I can't play the table (LCA) I paid for last week but I much prefer Junk Yard and having my...
  5. MadScience2006

    Lights...Camera....Action....released on iOS

    WTH! Yet another bug...this time with nudging. I use scheme C with the nudging zones displayed on the screen. To get nudging to work with the different zones, I now have to cycle to the next scheme or cycle through them all back to scheme C for the scheme to work properly. It otherwise nudges...
  6. MadScience2006

    Lights...Camera....Action....released on iOS

    Another bug..."Bride of Pin-bot" loads, then plays just fine. However, when you exit the table with the "Exit Table" button, TPA crashes and exits to iOS. :( When you run it again, it behaves like it's the first time you've loaded the table (displays the table history). I don't know if high...
  7. MadScience2006

    Lights...Camera....Action....released on iOS

    Have a read through my posts. This has 100% to do with being logged out of your TPA account (invisible Junk Yard) or logged in to your TPA account (Junk Yard functions normally). If your Junk Yard table is working correctly (NOT invisible), here's how to break it: 1. Run TPA and verify Junk...
  8. MadScience2006

    Lights...Camera....Action....released on iOS

    And yet more discoveries... Seems your high score file has nothing to do with the invisible Junk Yard table...I totally deleted it and ran TPA with the following results: If you log in to your TPA account, the table is normal and visible. If you "Play as guest" (not logged in), the table will...
  9. MadScience2006

    Lights...Camera....Action....released on iOS

    There are still issues on my end and they seem to stem from previous score files and/or TPA v3.7.0 not handling them correctly. If I use my score files from previous saves, it affects the Junk Yard table causing it to disappear. While using those scores, if I use the procedure I mentioned above...
  10. MadScience2006

    Lights...Camera....Action....released on iOS

    The first thing I did before any of this oddness started was back up my scores using the iFunBox method. After fixing the issues with Junk Yard as I mentioned above, I restored my scores and all is back to normal...sure, my scores are offline scores but that's how they were achieved in the first...
  11. MadScience2006

    Lights...Camera....Action....released on iOS

    duplicate post
  12. MadScience2006

    Lights...Camera....Action....released on iOS

    OK...some progress and a possible solution for the invisible Junk Yard table issue. This may help others so I'm throwing it out there for that reason... What ended up working (at least on the iPad mini Retina so far which I wiped TPA off of, then started from scratch) was: 1. Logged into TPA...
  13. MadScience2006

    Lights...Camera....Action....released on iOS

    *All* of my devices have the invisible Junk Yard table under today's v3.7.0...and note that the iPad 3 is running iOS v6.1.3 so I really doubt it's the iOS version. iPad mini (1st gen), iOS 7.1.1 iPad mini Retina, iOS 7.1.1 iPad 3, iOS 6.1.3 iPad 4, iOS 7.1.1 iPhone 5, iOS 7.1.1 I've wiped TPA...
  14. MadScience2006

    Lights...Camera....Action....released on iOS

    Hell, I'm beta testing as we speak...the trouble is, I'm not on the beta team so all my testing doesn't make one bit of difference. BTW, I fully deleted TPA & all tables & scores (backed the scores up though), reinstalled v3.7.0 from scratch and installed ONLY Junk Yard and I still have an...
  15. MadScience2006

    Lights...Camera....Action....released on iOS

    I found a huge bug (at least to me). Running the most recent v3.7.0 along with the updated (v3) Junk Yard table results in NO Junk Yard table...it's INVISIBLE!...there is only a ball. :confused: Anybody else seeing this? The camera pans around but pressing play (or ANY button on-screen) will...
  16. MadScience2006

    Lights...Camera....Action....released on iOS

    Do you mean the scene when you "draw" against the other guy? If so, I have no clue what I'm doing. :confused:
  17. MadScience2006

    Lights...Camera....Action....released on iOS

    Re: the "you must connect to the internet" message...I didn't do anything other than to wait a bit before trying again. The issue -may- have to do with the Paid version being offered before the Free version is released...at least that's what it seems like and what I recall happening last time...
  18. MadScience2006

    Lights...Camera....Action....released on iOS

    Yours and mine as well...even my iPhone 5 gave the same message but it cleared up (on all devices) after a short wait. And yes, we've had this issue before.
  19. MadScience2006

    Scared Stiff bug? - locking balls

    Welcome to The Pinball Arcade (TPA) Forums! Have a look at the Master Issues List for Scared Stiff to see if your issues have been reported. If they have not, report them to the iOS v3.5.0 Bugs thread. Also know that v3.6.0 is available so you may want to upgrade to that version and test it as...
  20. MadScience2006

    iOS v3.5.0 Bugs

    Thanks Shaneus...I was just about to post something similar. This is the bug thread for v3.5.0 so use the v3.6.0 thread linked above for reporting v3.6.0 bugs.

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