Sound Bug on Victory:
No Music at all, except for the short time when the ball is in captive spots and then not every time. I started DX9 directly after the DX11 game and Music played normally through the game. Seems to happen only in DX11.
Even my GTX750ti overclocked by Gigabyte should be able to run TPA in max settings and that card did cost me under 150€ NEW. For me it's only my physx processing unit, but I testet it alone with Grid2 and it did a good job with something around 50fps in ultra settings.
Slight missunderstanding i guess. I got all on PC for a few months already.
Anyway I would still love to see that problem fixed. An occasional round one the tablet is still a nice possibility to kill time when not at home.
I got all pro versions on PC. Playing on my Nexus 10 is a more rare thing, but such problems just kill the fun. Zen Pinball HD seems to be the better product on android.
I had a simliar problem. I bought the season 4 pro pack and got the balls with the release of the table. A few days later they vanished and 1-2 weeks after that, they reappeared.
I haven't tried that before, but now, when someone watches me over steam, the game speeds up extremely.
I play on 1080x1920 portrait on max settings. GTX 780ti OC.
This really is the reflection of the ball and it seems to be on the main level. The bonus score is still very ugly to read with dx11. with dx9 it looked fine.
Thx for the pic. Then the middle is ok, but the castle got mich more light than in my Screenshot.
My main problem is still that I could recognize which lane is lit behind the dragon on the real table and have no chance to do so in PBA.
I'm a little irritated with the MM table. 20% brightness seemd good to me, but the middle of the table an the castle seem to get less light from everything than the rest of the table. I can't remember the original table to be like that.
My main problem is that i can't see which lane is lit...
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