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  1. J

    Top 5-10 Pinballs every made - Pro talk

    Okay Pet3r, I concede. You raise some good points. I just really really like WH2O, but yes you are probably right. So here are my nominations for top 5. If I can't have WH2O and since this is regarding real tables, I'm putting Shadow in. Twilight Zone Attack From Mars STTNG Shadow Monster Bash
  2. J

    Top 5-10 Pinballs every made - Pro talk

    Pet3r, isn't the issue similar to STTNG with the artifacts? If I only get 2 or 3 artifacts, Vs 8, I'm not maximizing my score and my jackpots are 1/3 of what they could have been. At least with WH20, you generally have a few shots at multiballs in one game... Which is more rare in STTNG.
  3. J

    Top 5-10 Pinballs every made - Pro talk

    I did not know that about Strobe, I had a similar opinion to you... that it was a low scoring multi (I'm sure it looks really cool in person though). Can you complete rule the universe multiple times in AFM, I don't recall? I thought once you complete the saucers it remains open for the rest of...
  4. J

    Top 5-10 Pinballs every made - Pro talk

    Agreed on TOM, it shouldn't be in the top 5 for this thread's purpose. I've played MM some more, and now that I'm noticing the Merlin issues, I'm finding it annoying. I'm going to defer to AFM instead. Why isn't Lights, Camera Action not mentioned for top 5 yet?
  5. J

    Top 5-10 Pinballs every made - Pro talk

    Pet3r, told you about the TAF magnets! Regarding WW/WH20, a 3X the multiball at raft 2=$36MM, this is almost the same as getting 1X the multi-ball at Wet Willies (around $30MM). Playing well, getting ahead in the rafts is critical in doing well. You can't just do well on a multiball at the...
  6. J

    Top 5-10 Pinballs every made - Pro talk

    I enjoy TZ because of: The balanced scoring The toys (Powerball, battle the power) The theme The flow Multiple flippers Deep ruleset Modes that can run concurrently A cool wizard mode
  7. J

    Top 5-10 Pinballs every made - Pro talk

    I've played Tales from the Crypt, but much younger before I 'got' pinball rules. Regarding CC, the very specific (and vague) means of obtaining high scores is a problem with the scoring in itself. You can be nailing shots, but not get points. I put CC in this category of too specific rules that...
  8. J

    Top 5-10 Pinballs every made - Pro talk

    I had only played STTNG a few times, as I'm not a Trekkie and couldn't get into the theme. And when I did play, I couldn't really bump properly with the two gun things in the way. Nevertheless, given your recommendation (Pet3r), I gave the table the attention it deserves. And I can say it is...
  9. J

    Table pack #44 speculation

    Could it possible be Strange Science (if not Frankenstein)? Wasn't one of the newsletter hints a series of equations?
  10. J

    Top 5-10 Pinballs every made - Pro talk

    Pet3r, glad you are enjoying The Shadow. It's nice to get into the zen of hitting the vengeance diverters. With good gameplay it's possible to get between 1 and 3 billion without final battle. Final battle is something people may complete once or twice a year (it's not like tour the Mansion...
  11. J

    Top 5-10 Pinballs every made - Pro talk

    Sorry, mental lapse. I wrote this early in the morning. TAF and TZ both have 4 flippers!
  12. J

    Top 5-10 Pinballs every made - Pro talk

    5) Ah so having timed modes is a good thing. If you hold the flipper on modes, you will definitely have your score negatively impacted and you won't do as well. 6) in Star Trek there are the two phaser things/guns that sit over the outlines. When I play, I have no control over saving or losing...
  13. J

    Top 5-10 Pinballs every made - Pro talk

    Some good thoughts in this thread. I'll just share a few of my comments: 1) Pet3r: Good point about the linear scoring on AFM, I never really thought of this but I agree. I think if you could essentially retake Mars/ the universe again, it would prevent this flaw (if you can call it that) from...
  14. J

    Are death saves possible in Pinball Arcade?

    Just curious if anyone has successfully pulled one off. I haven't been able to.
  15. J

    Top 5-10 Pinballs every made - Pro talk

    Great thread PET3R. Have you ever played The Shadow? Excellent table with great flow and very balanced scoring. What are your thoughts on it? Not in Pinball Arcade, but who knows? Regarding Addams Family, I agree it has a really good layout, but it's over use of the magnets near the flippers...
  16. J

    I'd love to see Pinball Arcade add 3.0 physics to the older tables!

    Slam23, that's great news, but how have you been able to verify which have and have not been updated to 3.0 physics?
  17. J

    I'd love to see Pinball Arcade add 3.0 physics to the older tables!

    Does anyone know if this is happening?
  18. J

    Shake Tilt too sensitive?

    Thanks will do. It seems strange though that it would only apply to some tables, but not others. Is there an answer for this?
  19. J

    Shake Tilt too sensitive?

    I use the shake tile, and I notice on some tables, I shake just once (and gently) it gives an automatic tilt. It seems disruptive to the play experience. Anyone else notice this? Some tables this happens on are Firepower and Haunted House. What do you think?

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