Quick question Flippy, is the gif I created below (obviously of the Android version) the direction you are going with the clean-up of the cutouts on Black Knight? If so, I believe the previous look of the cutouts were closer to what they look like on the real table. They just needed to be...
I knew that was coming and I take full responsibility for the lack of official TPA news lately. I will try my best to get back into a steady flow of official TPA news that I was posting awhile back. Please bear with me as my personal life has somewhat limited my free time needed to compile...
UPDATE TPA BARCADE PODCAST : #5 - Two Years And Counting...GOES LIVE!!!
The latest TPA Barcade Podcast : #5 - Two Years And Counting is AVAILABLE NOW! for your listening pleasure!
Now Available On iTunes And ShoutEngine
In this episode, we wish TPA a happy 2 year anniversary, discuss what...
The latest TPA Podcast : #5 - Two Years And Counting is AVAILABLE NOW! for your listening pleasure!
Now Available On iTunes And ShoutEngine
In this episode, we wish TPA a happy 2 year anniversary, discuss what is 'value' in software, and talk the cancellation of Season 3's season pass...
The roll-over animations should already be hooked for all tables. Ryan would need to update the res files for the rest of the past tables which means a significant amount of re-downloads for the next public release and I'm not sure if he wants to do them all at once.
Np...I also have to add that The Pinball Arcade (as well as everything else) looks a touch crisper and runs liquid smooth (as opposed to butter smooth) running on Android 4.4.2 (KitKat)...very nice upgrade for Android users as it pertains to how smooth apps run. :)
The lights are there (and appear to be on), but there is no baked-in lighting present on iOS either so I assume that won't be implemented as that's an art issue and Ryan already stated that he has no control over art issues.
I'm not sure what Mad07 is referring to either with the areas he marked on his pic of TCP above as those areas look the same on both my Galaxy S4 (with the High LOD build installed) and my iPad 4.
Ok...just off the top of my head, can you please see what's going on with the transparencies of the clear plastics added to Funhouse as they are opaque at the moment...they are transparent on iOS.
EDIT : This pertains to the right inlane plastic on White Water and the cross-over ramps on Taxi...
Would it be fair to report discrepancies from the High LOD versions of the tables on iOS since I'm assuming you are pulling from the same table builds that Stuart is?
On AFM, can you please check the left post on the entrance of the inner loop (just to the left of the spaceship) going to the ball lock. If you shoot a weak shot that does not make it all the way to the ball lock, the ball will come back out of the inner loop, hit the left post and go straight...
The latest Android, iOS, Kindle Fire, Mac, OUYA and PC updates are AVAILABLE NOW!
All versions feature Black Knight 2000 plus a Pro Version for Black Knight 2000.
Table Add-On Pack #23 (which includes Black Knight 2000) is available for $4.99.
Table Add-On Pack #23 Pro (which includes...
Quick question Ryan, will today's public release Android BK2K res file be updated to include all the fixes that were implemented during the past couple of days?
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