The tables are released on the mobile platforms first but are essentially stripped-down versions of the consoles. I wonder if the tables for the iOS and Android would have looked the same if TPA was build for the mobile platforms alone.
For a while now people have been asking for a slider, so they could set how dark the table got. Bobby said they’re looking at having 3 settings; a brightly lit room, a medium, and a dark. I hinted at whether that would solve the way Black Knight looked on the PS3. When I talked to Jason later, he showed me how it looked on his monitor, running the 360 version. It looked like it should. I didn’t quite understand the why’s or how’s, but something happened to it in translation to the PS3, and they’re more than aware.
Or several people looked at the table, saw it looked bad, investigated the issue, realized that it would not be a quick fix, and made a business decision that Black Knight released on the PS3 with erroneous artwork was better than delaying DLC Pack #4.Essentially what you have here is Jason saying "We ran the table through some 360 -> PS3 translator and then not a single person looked at the PS3 version before sending it to Sony and releasing it." If that's NOT what happened, then somebody looked at the table, saw how atrocious it looked, and approved the release anyway.
Either one of those two scenarios sure doesn't say much about their QA process.
I thought that all early-SS games were unable to be emulated (from Q&A #5). Did I miss a posting about that changing for BK? If so, then emulation would fix everything not artwork related for that game. I would love a Pro mode for that as I like to set multiball to the harder setting.Maybe Black Knight will be given a much bigger fix if ever they try to make a Pro version of it? A pro mode would most likely need the emulated version of the software, and considering they've said that they managed to get the software working with that kind of pinball table, emulation would fix most of the issues on the table.
Whats that sheet on Jasons desk? ball skins? and after starring at it more, the edge of the tables graphics arnt blurred and you can clearly see BRICKS! as found on The Championship Pub, even the colors match.
Which is exactly what I said - they approved the release anyway.Or several people looked at the table, saw it looked bad, investigated the issue, realized that it would not be a quick fix, and made a business decision that Black Knight released on the PS3 with erroneous artwork was better than delaying DLC Pack #4.
I thought that all early-SS games were unable to be emulated (from Q&A #5). Did I miss a posting about that changing for BK? If so, then emulation would fix everything not artwork related for that game. I would love a Pro mode for that as I like to set multiball to the harder setting.
Or several people looked at the table, saw it looked bad, investigated the issue, realized that it would not be a quick fix, and made a business decision that Black Knight released on the PS3 with erroneous artwork was better than delaying DLC Pack #4.
Which is exactly what I said - they approved the release anyway.
You agreed with me.
Tabe