debuggiest
New member
- Aug 10, 2013
- 162
- 0
I don't know how old this is, but nudging TNG during a ball launch chucks the ball off the table. Something tells me that's not right.
Device/OS: Nexus 7 (mk1) rooted stock JB4.2.2
Bug Description: Playing T2 (snip)
Whilst on same ball, I tilted, but the tilt message remained on screen even after launching the 1st EB. The flippers were working in this state but with bad lag and ball went straight from launch filtered down the table but then passed clean through the upheld right flipper at its mid point.
As the 2nd EB was delivered to the launch, the tilt message disappeared, and the rest of the game played out normally.
My N10 can manage no mipmapping and 4x forced AA so there's surely room for higher-res assets?
If there was ever a reason to include native controller support, or for me to root, I discovered it today. A Nexus 10 will output TPA @60 FPS via its HDMI port with mipmapping turned off.
My entrance to the 21st century has provided some unexpected surprises.
USB/BT Joy Center is screwy with the Moga Pocket at the moment,
Is that specific to the N7(2013)? I saw poke had issued a potential fix for this device last app update and figured it was probably you that was struggling.
I think this is a new issue since the last update, or after i upgraded to the latest 4.3 stock build for the tablet.
The symptoms are the triggers activate some sort of quasi mouse mode with the analog joysticks. Take a look at the video I made that demonstrates the issue quite well (linked in his support forum - which as it grows I'm beginning to really hate).
The symptoms are the triggers activate some sort of quasi mouse mode with the analog joysticks. Take a look at the video I made that demonstrates the issue quite well (linked in his support forum - which as it grows I'm beginning to really hate).
Yeah, the same Mali 400. Too bad. I hope TPA will get an option to turn off that filtering somedayKirill, I believe that this is a hardware specific issue, similar to that what users of Samsung Note device series were experiencing with blurry textures.
I think that's a problem with all analogue bluetooth controllers in HID mode. I recall Ryan mentioning the same problem with his snakebite controller while working on the controller support.
Yeah exact issue, was driving me mad. Even went as far to download a few FPS games and holding down both triggers effectively kills the input when in analogue mode. I believe they are going to order me a moga so I can take a look at different hardware.