Slam23
Active member
- Jul 21, 2012
- 1,279
- 2
Also no problem here with getting the table, it just showed up in my list of tables after updating the app. My first game (which I always purposely play without looking at the rules, only goal is to keep balls in play) I immediately scored 180M (completing 2 32M Double Broadsides), but after that it kicked my behind. I'm up to 190M now, and start getting the table. I like the flow and contrary to Tyche, I think they did an excellent job with the Cannon rail, it's much less distracting then what I remembered from playing the real life table (but that was in the mid '90's, so I could be wrong). I also like the way the ball drops from the rail, there seems to be some randomness involved, 80% are easily cradled on the right flipper for consecutive shots, but in the remaining 20% it trickles over the edge of the flipper when you try. This is the same for the Whirlpool ramp, I had some balls trapped with only holding the left flipper upright, but most balls just trickled over requiring a right flipper save. Shooting consecutive shots to that ramp is quite difficult. Shooting both the cannon and hitting the top "broadside" hole from the flippers are precision affairs that will require a lot of games to get consistently good at. I like the ramp and loop layout, especially shooting from the right upper flipper. I haven't played enough to give it a full review but I think Farsight got this one right! I'll look for the strategy post, but my first impression is that shooting the pirate cove for locks, starting multiball (2 or 3), collecting the "Sink Ship" letters, and sinking ships for exponential point rewards is one way to go. When you're very good at shooting the top hole, then Double Broadside is also a nice scoring option. No big wizard mode sadly, as far as I know. So it will be a patient thing to get in the higher scoring regions.
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