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- #181
you will need a free program called joytokey to convert the accelerometer analog nudge to keyboard inputs for TPA and PFX2
Ah right, I shall look into it. Thanks for that.
you will need a free program called joytokey to convert the accelerometer analog nudge to keyboard inputs for TPA and PFX2
no
ipac? dont connect anything to it!!!! just plug in the usb and forget about all the wires...those would go to your buttons if you donn't have an ipac.
darn, now you have a somewhat redundant input device. the virtuapin plunger features 15 joypad buttons for INPUT (which can be remapped by xpadder to keyboard keys).
but a lot of people find the ipac more reliable and you are good if you have it already configured.
so you wont need to mess with xpadder & co to remap your joypad buttons.
if you need the plunger just for plunge and nudge you only need x360ce (32 bit version is more stable).
this is because FS only support x360 controller input at the moment.
no
ipac? dont connect anything to it!!!! just plug in the usb and forget about all the wires...those would go to your buttons if you donn't have an ipac.
darn, now you have a somewhat redundant input device. the virtuapin plunger features 15 joypad buttons for INPUT (which can be remapped by xpadder to keyboard keys).
but a lot of people find the ipac more reliable and you are good if you have it already configured.
so you wont need to mess with xpadder & co to remap your joypad buttons.
if you need the plunger just for plunge and nudge you only need x360ce (32 bit version is more stable).
this is because FS only support x360 controller input at the moment.
I think I can send you a Screenshot later, but I am too tired today to write a lot just had a 12 hour meeting day.
TPA - use right stick (inverted axis3) for plunger, left tick for nudging. you won't need (have) any of the buttons, you got the ipac.
Second page is to set deadzone etc. (sensitivity). five % is a good start, just play araound with this until you are happy.
dont forget to save.
only copy the two files it creates to the tpa folder.
You have to configure the buttons / sticks you want to use in the controller settings in TPA. works parallel to keyboard inputs.
Thanks everyone for the help with getting the VP plunger to work with TPA. I recorded the install as part of my build videos and I couldn't have done it without you guys. I'll place the link below for anyone who might wanna have a look. Ive tried to keep it short and to the point!
https://youtu.be/nKEfDLle5r4
I only just caught up with your last video. The plunger looks pretty good. I originally had the Nanotech plunger in my cabinet, but ended up breaking it during some cab maintenance some years ago, so use a Launcher button nowadays. However I am tempted to get one of these now, although it is another hefty outlay .
I highly recommend you install the absolutely superb Camera Mod with the latest Cab Mode implemented by NoEx and Robert. It is really easy to install and all the backglasses and Cam files have kindly been created by Robert for all tables. It is almost perfect I would say, and the best we are likely to get now that Farsight have pulled the cabinet rug from under our feet.
You need DX11 TPA and an Aero theme selected in your Windows themes:
http://digitalpinballfans.com/forumdisplay.php/112-FreeCamera-Mod
I got pfx2 working perfectly last night...using their new cab mode.
L33, what values did you plug into the PFX2 cab support panel for it to work?
[MENTION=3865]KBJAXMAN[/MENTION] - I hardly play PBFX2 however I had a go at setting it up. It took a fair bit of time to work out. I needed to enter negative numbers to shift the BG and DMD to the backgkass monitor and entering minus didn't work, until I realised you need to use - on the numpad . Remember you need to copy your own backgkass images into the PBFX folder. Robert created a set in the cabinet thread I think.
[MENTION=4681]L33[/MENTION] -If you have any issues getting the CamMod/CabMod going, then try posting your issue in the Issues thread as someone should be able to help.
Glad to hear you got DX11 finally. Did you try turn the room light down to about 0 -5% in the table options? It totally transforms the tables
Ive not messed with any table settings yet...didnt realise you could Im just working through all the back glasses for PFX and once Ive finished them Im gonna have another go at setting the mod up etc. Ive also just bought a cheapy keyboard with numerical pad just incase i ever need to input the - sign again so I may have to alter the PFX setup which may also make TPA easier to setup too. It seems like you have to stretch the play field to get the dmd onto the next monitor...not sure if that'll work on mine as the monitor it'll go on in my setup is the backglass monitor so I'm not sure i'll be able to bypass the dmd monitor. Ive gotta make sure that PFX and TPA work with the same graphics card settings, so it may take a bit of setting up.