For TZ, WW, CFTBL, and T2 I recorded the audio myself from my pins in the basement. I own TZ & T2, and simply burned roms for the other 2 games.
I used a direct line in to the digital recorder from the sound board directly using the modification detailed on google ( somewhere ) about getting line out from the sound board.
While you could argue the pure audio could use some post processing, I don't think much was done. It probably could use some bass and other tweaks, but that wasn't my job, someone else is in charge of audio.
So I can't imagine why you'd think the audio on those games isn't that good ( other than some crappy compression used to keep the download size low ), since you can't get a much better pull than direct from the board itself ( this is pre-amplified and pre-volume adjusted ).
I used a direct line in to the digital recorder from the sound board directly using the modification detailed on google ( somewhere ) about getting line out from the sound board.
While you could argue the pure audio could use some post processing, I don't think much was done. It probably could use some bass and other tweaks, but that wasn't my job, someone else is in charge of audio.
So I can't imagine why you'd think the audio on those games isn't that good ( other than some crappy compression used to keep the download size low ), since you can't get a much better pull than direct from the board itself ( this is pre-amplified and pre-volume adjusted ).
I can only comment based on what I can hear, but the low sound quality doesn't affect only the DCS tables. Just compare something like TZ or BOP to the real thing. There's not much missing from the CVSD-compressed sampled voices and sound effects given their original quality, but the synthesized music should be pretty high-quality.
It may of course be that the sampling frequency isn't sufficient for pre-DCS music either - go and tell. It would seem logical to record any sound, regardless of what kind of sound system it uses, at the highest reasonable quality, say 44,1 kHz like on CD, and only after that start compressing it down, all while carefully listening to the results to avoid audible overcompression.