nudnick
New member
- Apr 8, 2014
- 276
- 0
New beta build is up.
Version 1.37.7
- Fixed mini dmd on Ripleys and HRC
Mini DMD on HRC still messed up. I'm running 1080x1920 native (portrait).
New beta build is up.
Version 1.37.7
- Fixed mini dmd on Ripleys and HRC
The new slider is excellent.
I am sorry too say it again, but when playing in portrait the tables are definitely not dark enough on the 0% setting room brightness setting. Is it possible to give it more range so we can go darker, especially now we can up the table lights?
Would anyone else like to see a darker room lighting range, if so would be good to add it in the beta phase.
right click on the game in the library list
select "properties"
go to the tab "beta"
select "Public DX11 beta" from the drop down menu
wait until the game updates
In-game keys to adjust the 2 lighting sliders would definitely be good. In portrait, when using the slider the menu takes up the whole screen so you can't actually see the table as you adjust the lighting.
Any word as to when we'll get 2560 added as an option in backbuffer settings? Is there a way to manually edit the config files to force this?
set your FPS meter either via command line or in steam and then set v-sync on..potentially adaptive v-sync if you have an nvidia card. if your monitor is 120hz you might have to set to half so it locks to 60hz and your good to go.I have a problem with Dx11 version: the ball is running more than 2 times faster compared to Dx9. Therefore it is impossible to play properly. I don't know if it's something to do with frequency of the monitor but it shouldn't. In this state, to me it is an alpha, not a beta
set your FPS meter either via command line or in steam and then set v-sync on..potentially adaptive v-sync if you have an nvidia card. if your monitor is 120hz you might have to set to half so it locks to 60hz and your good to go.
This "BETA" is pretty stable and feature complete..I don't' think its fair to call it an Alpha at all.