+1PC updates used to get uploaded every couple of days.
Been awhile since any bug updates or progress for a true cabinet version.
Any news P A?
PC updates used to get uploaded every couple of days.
Been awhile since any bug updates or progress for a true cabinet version.
Any news P A?
The reason for this is because they've started work on the next table.
Your new computer isn't DX11 capable? How new is it?
Edit: just saw your other post. 3 months, eh? Sorry to hear it. Hope you didn't pay too much.
It's the emulation running in conjunction that hogs up all the processing, or so we've been told. Pinball FX does not have the emulation equation, so can run more efficiently while looking better.
Your new computer isn't DX11 capable? How new is it?
Edit: just saw your other post. 3 months, eh? Sorry to hear it. Hope you didn't pay too much.
AMD Radeon R7 is useful for its' purpose-unless that purpose is running DX11. Seriously, slowdown in Cyclone???? WTH? (End mini-rant.)
I've been working on the next table the last week or so, that's winding down so I'll be back on bugs soon.
I just wanted to clarify something about the DX11 build. Rendering 100-200 point lights is extremely processor intensive. It will require a decent graphics card to handle that. The DX9 build does not have point lights, which is why it runs well on lower end hardware.
Also wanted to clarify that rendering a pinball table in general is pretty taxing. Most 3D games get away with culling out art that's behind walls, or things you can't see. In a Pinball table there is nothing to cull out. You see the entire table all the the time. You also see it pretty close up which requires a lot of higher res textures. In other games you can put really low res textures on a wall that's far away. In Pinball, nothing is far away.
Using JackBot as an example. The table has 140+ MB worth of textures. 3 of which are 2048x2048 and another 5 are 1024x1024.
You can't expect much form that 7770. I know, because i had it. CIV is too much for it. Sure, let them "optimize" all day, but i hope nothing gets cut just to make it work on 60$ gpus. PC TPA should be top notch, insane textures, crazy lights, no compromises. Sure, it should scale for older hardware, but not if something is chopped. It's 2015, let't never hold back. New gpus and cpus are just around the corner. Today you can get a killer gpu for ~150$ used that will run (almost) any game @1080p with all at max.
PC TPA should be top notch, insane textures, crazy lights, no compromises. Sure, it should scale for older hardware, but not if something is chopped. It's 2015, let't never hold back.
I agree, while pinball appeals to a wide audience, the game should only run on the most extreme, most expensive, most niche hardware possible to ensure only a minimum of sales occurs and that FarSight fails to make a profit and can't afford to produce more tables! Are you with me!?
Honestly, there's a point where the answer to your demands to unparallelled realism is 'Just go buy a freakin' pinball table'.
I agree, while pinball appeals to a wide audience, the game should only run on the most extreme, most expensive, most niche hardware
to ensure only a minimum of sales occurs and that FarSight fails to make a profit and can't afford to produce more tables!