PinballLizard (Mark Wyda)
Banned
- Feb 19, 2014
- 225
- 0
Games been out for over two years. Even the ps4 version is 5 months old.
There are some very noticeable, and very easy to fix things that I feel are a real shame that they haven't been adressed yet.
I feel that Farsight needs to take a good look at the outstanding bugs and really go hard on a bug fix sweep.
Tables like Theatre of Magic and Monster Bash, because they are two of the greatest tables of all time, I feel deserve to be updated. It's really minor stuff that goes a long way. The rubbers are too bouncy and slings too sensitive on Theatre in particular. Playing Theatre after playing a more recent release makes this very noticeable that the physics on it are a good bit older. While Arabian Nights has been updated, it seems. Neither table has an animated DMD, is it that hard to add?
Beyond bugs, which are covered for each various table in each section of the forum, some of which that are over two years old, there's art issues. The one that bothers me the most is the low resolution back glasses. This is especially apparent on the ps4 version.
Beyond the backglasses which are the worst offenders, there's a mix of low res assets with the high res ones on the Playfields themselves. Take Star Trek for example. Alpha quadrant, beta quadrant then, *^%#% quadrant. The blurry quadrant, well call it, the one that's blurry and pixelated from a distance even. It just looks like corner cutting when some assets are high res and others aren't, and it's diffefent table to table. I feel , though, that you should be able to read the rule card and the Williams logo on the pins themselves should not be pixelated even from a distance.
Finally, is it too much to ask for rom emulation of older tables, like Black Knight, Firepower, and Gorgar? This was promised over two years ago from Bobby of Farsight and never delivered. These older tables still sell new digital copies to people all over the world every day, and are classics that deserve better! How hard can it be? It's not like were asking to completely rescript them from scratch, Space Shuttle , Flight 2000, Haunted House, and Centaur all have emulation and are from the same era more or less, so what's the issue?
New features are great, and always welcomed, but I personally don't care about tournaments, online multiplayer (people would just drop out anyway when I do a 30-45 min ball) and new UI, but I feel that this stuff, which is far easier to implement, should be top priority. After all, we already paid for the game, don't we deserve polished, satisfactory work, instead of just "good enough" or "beta"? I'm sick of silly workarounds, like making sure to stop flipping in Twilight Zone on LITZ lest I get a ball stuck behind the upper right flipper and blow a game, to name one example. Some bugs don't even have workarounds, like the game ending Funhouse glitch.
Isn't it an insult to the person who drew the medieval madness backglass, which is awesome, that I can't even make out some of the finer details? That textures are grainy and pixelated, like Elvira Scared Stiff, a table that zooms into that very backglass as a part of gameplay? Even from a distance. Even on the ps4 and PC versions, which obviously have enough ram. This simply shouldn't be an issue at all on those platforms.
All these fixes, IMO, do not require that much work for the most part. It's not like redoing the UI, which takes a ton of work, this is in most cases easy to implement stuff, how hard really can it be to give a better texture for a backglass? To fix an obvious bug like silver powerball on Twilight Zone, a visible ball under Playfield in Creature, or an invisible display in funhouse? Or art issues, like the lines on the pf in funhouse?
I felt compelled to make this thread, after the much anticipated ps4 patch has come out, and instead of addressing sound quality, or addressing anything lol, it broke the leaderboards! Lol. So instead of making the game better, they've patched to make it worse! I'm laughing but it really is no laughing matter!
Thanks and chime in with you're own thoughts. Thank you for reading.
There are some very noticeable, and very easy to fix things that I feel are a real shame that they haven't been adressed yet.
I feel that Farsight needs to take a good look at the outstanding bugs and really go hard on a bug fix sweep.
Tables like Theatre of Magic and Monster Bash, because they are two of the greatest tables of all time, I feel deserve to be updated. It's really minor stuff that goes a long way. The rubbers are too bouncy and slings too sensitive on Theatre in particular. Playing Theatre after playing a more recent release makes this very noticeable that the physics on it are a good bit older. While Arabian Nights has been updated, it seems. Neither table has an animated DMD, is it that hard to add?
Beyond bugs, which are covered for each various table in each section of the forum, some of which that are over two years old, there's art issues. The one that bothers me the most is the low resolution back glasses. This is especially apparent on the ps4 version.
Beyond the backglasses which are the worst offenders, there's a mix of low res assets with the high res ones on the Playfields themselves. Take Star Trek for example. Alpha quadrant, beta quadrant then, *^%#% quadrant. The blurry quadrant, well call it, the one that's blurry and pixelated from a distance even. It just looks like corner cutting when some assets are high res and others aren't, and it's diffefent table to table. I feel , though, that you should be able to read the rule card and the Williams logo on the pins themselves should not be pixelated even from a distance.
Finally, is it too much to ask for rom emulation of older tables, like Black Knight, Firepower, and Gorgar? This was promised over two years ago from Bobby of Farsight and never delivered. These older tables still sell new digital copies to people all over the world every day, and are classics that deserve better! How hard can it be? It's not like were asking to completely rescript them from scratch, Space Shuttle , Flight 2000, Haunted House, and Centaur all have emulation and are from the same era more or less, so what's the issue?
New features are great, and always welcomed, but I personally don't care about tournaments, online multiplayer (people would just drop out anyway when I do a 30-45 min ball) and new UI, but I feel that this stuff, which is far easier to implement, should be top priority. After all, we already paid for the game, don't we deserve polished, satisfactory work, instead of just "good enough" or "beta"? I'm sick of silly workarounds, like making sure to stop flipping in Twilight Zone on LITZ lest I get a ball stuck behind the upper right flipper and blow a game, to name one example. Some bugs don't even have workarounds, like the game ending Funhouse glitch.
Isn't it an insult to the person who drew the medieval madness backglass, which is awesome, that I can't even make out some of the finer details? That textures are grainy and pixelated, like Elvira Scared Stiff, a table that zooms into that very backglass as a part of gameplay? Even from a distance. Even on the ps4 and PC versions, which obviously have enough ram. This simply shouldn't be an issue at all on those platforms.
All these fixes, IMO, do not require that much work for the most part. It's not like redoing the UI, which takes a ton of work, this is in most cases easy to implement stuff, how hard really can it be to give a better texture for a backglass? To fix an obvious bug like silver powerball on Twilight Zone, a visible ball under Playfield in Creature, or an invisible display in funhouse? Or art issues, like the lines on the pf in funhouse?
I felt compelled to make this thread, after the much anticipated ps4 patch has come out, and instead of addressing sound quality, or addressing anything lol, it broke the leaderboards! Lol. So instead of making the game better, they've patched to make it worse! I'm laughing but it really is no laughing matter!
Thanks and chime in with you're own thoughts. Thank you for reading.
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