SKILL_SHOT
Banned
- Jul 11, 2012
- 3,659
- 1
Why not hook up with Tim Arnold again and work a deal to use the table you need and kick down to his charity plus that table will pick up some historical uniqueness.
Surely the manufacturers must have either images, or originals of the Artwork unless it was a one off prototype.
Anything that's manufactured in any quantity by a company, is documented, ip protected where applicable and therefore normally reproducible, unless lost in the passage of take overs and time.
Getting access to it is another matter though I guess.
Most tables are 20 years old or older and are owned by companies that no longer have active pinball divisions. While they probably have some documentation it is unlikely that it is digitized. Artwork might have been pitched years ago. Most likely whatever they have is in storage with no one directly responsible for it anymore. In other words if you called them up and asked for documentation for table "X" there would be no one to transfer you to.
Farsight should hire Roger Sharpe full time if he is available. Wishful thinking probably but the gain is huge. Easier access to everything(he knows everyone) and would also be much easier getting hard to get licenses.(he is the master in that department) Did he help them get tz and tng? seem to remember reading that Could be a conflict of interests if he is still part time working with midway but a nice idea nonetheless
Sharpe knows what he's talking about. And I can tell you, he's correct because the goal of the tables are different from when they're designed (they're designed to make money. Now TPA is designed to make them fun, and it can be argued die hard pinball fans lead to the death of pinball because newbies couldn't enter).
Though I'd suggest hiring him on. He stayed at Williams for so long because he knew how to tweak tables to get them to "feel right". A few of those tables need their parameters tweaked to "feel right". Even if it feels different, the interaction between the tables and the physics can make the table feel odd.
If pinball machines were only designed to make money, then pinball never would've boomed like it did. Pinball machines had to fun too, otherwise people wouldn't keep coming back.
I always enjoyed pinball. But many of my friends were turned off by how complicated pin rules were getting. This combined with the explosion of video games really killed pinball for most of my friends. Video games at the time were fairly easy to understand what you should be trying to do. Pinball tables made in the 60's, 70's, and early 80's were easy to understand too. Just read the instruction card and off you went. Somewhere along the line this changed and people didn't know what to shoot for, or how to start multiball, or how to get a free game. I played a lot of pinball and I thought I knew the rules on the newest tables (but I've since learned that I did not) but the pins were still tougher to play. My friends started to look at pinball as a waste of their money. There always seemed to be a feeling that if they died in a video game it was their fault for being a bad player, but drains on a pin wasn't their fault, that somehow the table had screwed them. Maybe it wasn't so much that they got harder, but they got harder to understand and enjoy. Am I making any sense here?