Device/OS: iPad Mini (non-Retina), iOS 7.0.4
Bug Description: At the start of a game on tables with a ball launch button (AFM, MM), even though the camera is focused on the launch chute, touching the screen flips the flippers. The ball cannot be launched; the game is unplayable.
Steps To Reproduce: Try to play any table with a ball launch button.
Frequency: 100%
Additional Comments: With the previous bug, renders every single table unplayable.
I'm not getting this crash -- would it be possible for you to send your crash report to support@pinballarcade.com?
This page explains how to gather the report (Getting Crash Logs Without Xcode):
https://developer.apple.com/library/ios/qa/qa1747/_index.html
Yep I have the same problem. Every table with a ball launch button now impossible to play.
I need the actual .crash file so I can symbolicate the call stack.i will send it in.
I just get my crash report from Settings>General>Diagnostics&Usage>Diagnositc&Usage Data
This way is fine no?
edit: it is showing as a 'Low Memory' error. pinball arcade is the only app that does this on my ipad. Was working flawlessly before the update.
Stuttering/framerate issues are even worse than they first seem. More tables seem affected with strange ball behavior. BK2K is like there is a magnet under the table, making the ball act absolutely strange. Fish Tales stuttering, Centaur stuttering, I have no time to check them all but something is terribly wrong after the last update. I reset my iPad, closed all apps in the background, no improvement…...
iPad2 iOS7.0.6.
Not sure what would be causing performance issues app-wide on the iPad 2's... I'll investigate this when I'm in on Monday.