Bug Junk Yard: ball loses the shadow near the wrecking ball

BlackRainbowFT

New member
Apr 14, 2014
11
0
(please make a new bug report thread)

Hey, once again the collision model doesn't match what we are actually seeing on screen.
Because of this the ball dips lower than the playfield and the ball "loses" its shadow (near the crane).

The same thing happens on a lot of older tables like Black Knight (on the ramps).

If any of you from Farsight intend to fix these issues, I can happily go through every single table, check for collision issues and make a list... Free QA.

I just want to be sure I don't do this for nothing because you didn't fix the art-related issues I've reported... like Z-Fighting (i.e., textures overlapping and "glitching") on monster bash and black hole.
 
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BlackRainbowFT

New member
Apr 14, 2014
11
0
Yup, now the collision model matches the texture.

I wonder if fixing it was a lot of work because there are A LOT of ramps having this exact same problem in most of the older tables.

It's just something that I notice and that bugs me, although I can live with it... which is something I cannot say about z-fighting (that I've reported a few times).
 

BlackRainbowFT

New member
Apr 14, 2014
11
0
I see.

I just hope that for the next tables this kind of things will not pass QA.

Still, I might make a list if one day you intend to polish your tables!
 

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