Junk Yard Beta

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Ryan Routon

FarSight Employee
Feb 24, 2012
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I will take a look at the high scores issues, not sure about the camera issue though I will forward that on.

Couple things I noticed:

Triggered the ball save through having a ball recycled. The camera didn't pan over to the plunger.

High scores are all just placeholders. AAA - 500K, BBB - 400K, etc.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
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Yes it is supposed to do that =)

In my experience it went really well! Only problem I experienced was the "window shopp

ing" mode - is the view supposed to go up to the back glass?

I was able to check off all the standard and wizard modes, so they all work.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
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I will pass the art issues on, the other issues I am told would be difficult to fix/implement but they are looking into it.

Great Job!

==Bugs==

During hurry up mode, there is a voice clip missing for Devil. There is a noticeable gap in the music where his voice call "C'mon, c'mon, c'mon. Hurry Hurry Hurry" should play.

I did get the Outer Space plunger cam bug, but because all missions are automatically relit again after trying out this mode, I was able to complete the goal easily. Are these modes supposed to stay lit? I would have thought that after defeating Bob, they would reset to unlit.

I also noted that if you achieve more than one high score, the local high score menu displays directly after the last name input control overlay disappears. So instead of seeing the Local High Scores table after match finishes, it displays while match is running. It's almost like this screen is timed to display after x seconds rather than waiting for the match state to indicate it should display.

I also noted that Norman didn't use much Novus 3 on the shooter lane before it was photographed. Wow, that shooter lane has some solenoid dust pounded into it. Isn't that something that should be cleaned up digitally after the photos are taken?

The intensity of the flasher underneath the ball should be increased. It is an eye-draw in the real game.

Also the physics behind how that ball and chain are moving looks rather serpentine, and it stops moving too quickly as well. Play the real table and see how mobile that chain is. If your real table has the ball touching the playfield, it is adjusted incorrectly. It should float just above the playfield.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
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You just need the camera higher up right?

Thanks Ryan - portrait camera angles for High Speed still not fixed.
Below is view 3 (widest & highest available) and you can't see the left outlane kickback indicator at all on an SGS4.
py5a6u7u.jpg

Could you fix this please.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
0
Are these the highscores on the the highscores screen? They appear fine to me

Couple things I noticed:

Triggered the ball save through having a ball recycled. The camera didn't pan over to the plunger.

High scores are all just placeholders. AAA - 500K, BBB - 400K, etc.
 

rob3d

New member
Feb 20, 2012
478
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Are these the highscores on the the highscores screen? They appear fine to me


I can confirm the high score table scores are the low 100k place holders. In the pc beta we had the same issue at first. Mike cautioned us to back up our high scores as he would be fixing that mistake immediately.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
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Looks like Mike was able to fix the ball under the table when quitting too early bug after all.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
0
Is this with the android build I posted? I just installed the apk above and I am seeing the scores as they should be, anyone else seeing bad scores?

Couple things I noticed:

Triggered the ball save through having a ball recycled. The camera didn't pan over to the plunger.

High scores are all just placeholders. AAA - 500K, BBB - 400K, etc.
 

PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
4,158
1
Is this with the android build I posted? I just installed the apk above and I am seeing the scores as they should be, anyone else seeing bad scores?

I just re-downloaded and installed the apk in the op and I'm still getting the placeholder scores as well.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
Yeah with this table there are some emulation and timing issues, you can't just quit the game on the real table which confuses the emulation, we are not sure how to fix this without a full reboot.

Well, actually you can.

On free play, or with credits in the machine.

Holding the start button in after ball one has drained and ball two is served will restart an IRL game on any Bally Williams WPC system.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
I will pass the art issues on, the other issues I am told would be difficult to fix/implement but they are looking into it.

What about the devil sound byte during hurry up? That should just be a case of inserting the sound sample where it belongs.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
0
I think they are looking, not sure if that will go in this round they may have to rip it if they don't have it.

What about the devil sound byte during hurry up? That should just be a case of inserting the sound sample where it belongs.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
Are these the highscores on the the highscores screen? They appear fine to me

Yep, the local high scores screen after you finish a game.

I managed to get grand champ with 1.5M :-\

Scott must not have logged any play time on the table this month. The default scores he sets are usually pretty challenging to get initially.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
0
Yeah I think this one got squashed, Mike found a way while he was in the code to fix this =)

Well, actually you can.

On free play, or with credits in the machine.

Holding the start button in after ball one has drained and ball two is served will restart an IRL game on a

ny Bally Williams WPC system.
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
0
I forwarded the devil sound to Norman so hopefully we can get a fix in for this at some point. Sounds like he has to go diggin'
 

Ryan Routon

FarSight Employee
Feb 24, 2012
1,394
0
so it sounds like the high scores is a save file thing, it accidentally got introduced months ago
 
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