Mark Miwurdz
New member
- Apr 7, 2012
- 684
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No excuse to not patch the game ending bugs (that afflict several tables) now. Yeah, right!
Well, except that little Crave bankruptcy thing...No excuse to not patch the game ending bugs (that afflict several tables) now. Yeah, right!
Well, except that little Crave bankruptcy thing...
is the terminator 2 licence 40k lower now then ?
Not sure why FS doesnt just re-release TPA with their new Developer minus the games that have been released on the 360 platform already, and then sort out a way to give the tables that xbox user have bought from the old TPA game!!??
Least this way us 360 user can get the table now
this is needed badly. Without table fixes / updates, I'd probably just stick to playing on android.
Most generous of Microsoft to do this at the end of the console's lifespan.
I believe a title update includes DLC as well. Just hope FarSight tries to not abuse the opportunity. Then again, perhaps the pressure's now on the publisher to help with QA testing.
Take that sony?
I like the Xbox, but Microsoft still insists publishers publishing Disc and Xbox Live Arcade titles to require a publisher. Granted, Xbox Live Indie Arcade does not require a publisher, but there are limits in what XBLIA can do. (And Sony is copying XBLIA for the PS4 - XBLIA has been a way to allow "homebrew" games on the Xbox360).
Of course, part of the $40k was a punitive fee for poor QA testing. Remember what happened on iOS? The version before current was released on Friday (Issue #1 - never EVER release software on a Friday afternoon. Everyone who does software development knows that). Of course, it crashed on iOS 5.1 devices and got killed for it on the weeked it was live but before FarSight could post an expedited update (which is allowed for crashes). Microsoft prefers everything on its systems work, so games on there should work without crashing and burning in normal operation.
I believe a title update includes DLC as well. Just hope FarSight tries to not abuse the opportunity. Then again, perhaps the pressure's now on the publisher to help with QA testing.
Edit: Interestingly, Microsoft says they removed the fees as of April 2013, BEFORE the Xbox One reveal.