Zombie Aladdin
New member
- Mar 28, 2014
- 340
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Yeah, I could see that with Sorcerer's Lair, although they'd have to get a bit creative with things, such as the giant tree bending over and stuff like that. It'd be pretty fun in real life actually.
There are also the teleporting balls in that portal mission and the two mini-playfields. The cellar one could be a sub-level playfield like with AC/DC, though the Behind the Wall mini-playfield would have to be a monitor-based video mode.
What's interesting to me about Sorceror's Lair in translatability into a real table is that it's one of the few Zen tables to have rollover switches rendered onto the table itself. Most of the other ones don't, and that leads me to believe there really IS some desire at Zen to make it real.