Quartrez
New member
- May 24, 2013
- 11
- 0
I used to play TPA mostly on PS Vita, but due to the performance issues and poor graphic quality of most of the tables, I decided to switch to PS3.
Everything is fine and dandy, the game looks great, runs smoothly, and with the PS3 being set at 720p, there's barely any flipper lag. HOWEVER, there is one thing that bothers me about the PS3 version and that's the two-stage flippers. I understand that some purists might like it better that way and they're not bothered by the fact that you have to mash the buttons really hard for the upper flippers to go up, but to me, it's a serious hindrance more than anything. Because the L1 and R1 buttons aren't really designed to be used this way. It feels like I'm about to break my controller every time I want to use the upper flippers. It shouldn't have to be this way.
Now, take a look at Zen Pinball 2 (Not Star Wars Pinball, though, because that game has the same two-stage flipper problem that TPA does), a simple push activates both lower AND upper flippers. It's SO much easier. When I play TPA, I find myself AVOIDING tables that have two-stage flippers because of how unpractical they are. Games like Black Knight and Twilight Zone become almost unplayable. The L1 and R1 button sensitivity was probably not designed to be relied on so heavily, and it shows. Sometimes I push the button hard but the upper flippers still don't activate because I didn't push hard enough.
Like I said, maybe some people like it, but I find it's much more hindering than useful.
I understand that two-stage flippers weren't in the game before and were later implemented, but I don't get why you didn't add the option to turn that off. I'm sure a lot of people would appreciate.
PS: I'm aware a similar topic was done before, but that was almost six months ago, and FarSight didn't address the issue at all.
Everything is fine and dandy, the game looks great, runs smoothly, and with the PS3 being set at 720p, there's barely any flipper lag. HOWEVER, there is one thing that bothers me about the PS3 version and that's the two-stage flippers. I understand that some purists might like it better that way and they're not bothered by the fact that you have to mash the buttons really hard for the upper flippers to go up, but to me, it's a serious hindrance more than anything. Because the L1 and R1 buttons aren't really designed to be used this way. It feels like I'm about to break my controller every time I want to use the upper flippers. It shouldn't have to be this way.
Now, take a look at Zen Pinball 2 (Not Star Wars Pinball, though, because that game has the same two-stage flipper problem that TPA does), a simple push activates both lower AND upper flippers. It's SO much easier. When I play TPA, I find myself AVOIDING tables that have two-stage flippers because of how unpractical they are. Games like Black Knight and Twilight Zone become almost unplayable. The L1 and R1 button sensitivity was probably not designed to be relied on so heavily, and it shows. Sometimes I push the button hard but the upper flippers still don't activate because I didn't push hard enough.
Like I said, maybe some people like it, but I find it's much more hindering than useful.
I understand that two-stage flippers weren't in the game before and were later implemented, but I don't get why you didn't add the option to turn that off. I'm sure a lot of people would appreciate.
PS: I'm aware a similar topic was done before, but that was almost six months ago, and FarSight didn't address the issue at all.
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