Alex Atkin UK
New member
- Sep 26, 2012
- 300
- 0
On Phantom of the Opera its REALLY hard to play as the playfield is so bright it clashes with the rest of the table graphics. It feels like the whole playfield is backlit.
This problem never came up on season 3 so I thought Farsight were on top of it after how problematic it had been on season 1 & 2 tables on PS3.
I'm gutted to see this issue again on season 4 for PC now, it feels like Farsight aren't learning from their past mistakes. I haven't experienced this problem on any PC table until now, although I haven't played them all.
Like I said when the problem came up on PS3 before, the playfield should be darker than the rest of the decals to give the illusion of depth, prevent clashes and allow the bits of the table that ARE lit to appear to lighten/darken without having the contrast blown out. The latter of which sadly still DOES occur on many if not most tables.
This problem never came up on season 3 so I thought Farsight were on top of it after how problematic it had been on season 1 & 2 tables on PS3.
I'm gutted to see this issue again on season 4 for PC now, it feels like Farsight aren't learning from their past mistakes. I haven't experienced this problem on any PC table until now, although I haven't played them all.
Like I said when the problem came up on PS3 before, the playfield should be darker than the rest of the decals to give the illusion of depth, prevent clashes and allow the bits of the table that ARE lit to appear to lighten/darken without having the contrast blown out. The latter of which sadly still DOES occur on many if not most tables.
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