superballs
Active member
- Apr 12, 2012
- 2,653
- 2
FYI, after doing some further research on this I have discovered that the issue does not appear when using any 16:10 resolution, such as 1680x1050 or 1920x1200, but it does not look right with a 16:9 monitor in portrait mode, such as 1920x1080 (in portrait 1080x1920) that I use as my main gaming monitor.
We were clearly not looking at the same issue when you were using 1680x1050, as I can also reproduce a perfect circle using this resolution. Unless something changes in the future, it looks like I will need a 16:10 monitor to play in portrait mode with full screen support to avoid seeing anomalies with stretched objects.
This means we will need someone with a 16:9 monitor to run the same test as me.