Mick Morry
New member
- Jun 9, 2013
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Nope. Everything is perfectly normal as near I can tell. I do not know why and the graphics look great considering the age of this program. Not a clue?
Anyone been having problems downloading Timeshock from Kickstarter?
My Norton Antivirus rejects the file right away, thinking it has a virus on it. Wondering if anyone else has had that problem?
Nope. Everything is perfectly normal as near I can tell. I do not know why and the graphics look great considering the age of this program. Not a clue?
I got rid of Norton for that same reason. Norton is a gamers worst anti virus protection. I use Windows Essentials. It's free and it works.
I got rid of Norton for that same reason. Norton is a gamers worst anti virus protection. I use Windows Essentials. It's free and it works.
Here's something I just noticed. The GOG versions of Fantastic Journey and BRUSA have 1600x1200 working on my 1080p monitor. Whereas the "Kickstarter" version of BRUSA does not. And of course 1600x1200 doesn't work on either version of Timeshock.
Well, I hate to break it to ya since you seem to be happy with it, but with 1280 x 1024, you are getting distortion. If you go to change the resolution, the program will then ask you to check out the "Test Video Mode". When you do, you'll see a circle in the test pattern. At least it should be a circle. If you're seeing an oval, your playfield, as well as your ball, is now squished. It is prettier, but it ain't right.
Since a 1080p monitor's native resolution is 1920 x 1080, running a game at 1600 x 1200 isn't going to be close to the proper aspect ratio since it has to squish it vertically because your monitor doesn't have 1200 vertical pixels, plus if the monitor is set to stretch it fullscreen then it's stretching it 320 pixels horizontally as well. You'd be better off running it at 1280 x 1024 and then (if you haven't already) go into your monitor settings and tell it not to stretch it full screen. You'll have black borders on the sides and just a smidge of black on the top/bottom, but at least it won't be stretched or distorted.
1600x1200 is actually working perfectly. I'm getting bars on the sides, but the ball is round.
Yeah, it would be be 120 pixels of vertical squish. It might not be too noticeable (depending on your monitor, it might scale it horizontally to keep the proper aspect ratio), but I'd still use 1280 x 1024 since there would be no squishing or scaling.
I don't know what it is you think I'm seeing, but my sphere is round. At 1280x1024, it's an oval.
Its squished a little because the aspect ratio isn't 4:3 anymore at 1280x1024 and the content is designed to be 4:3 from back then. 1280x960 would be 4:3 like 1600x1200 but still fitting on the screen. 1440x1080 would be the best 4:3 resolution to fit a 1080p monitor but you don't usually see that as an option. Sometimes you see 1400x1050 which would be close.
So Pro Pinball could hopefully follow the footsteps of Farsight and make the games from TPA even better
Noah Fentz: Seeing you have a deep passion for realism, is there any potential real-world recreations in the future?
Adrian Barritt:: How can I best put this… yes.
Noah Fentz: Awesome! I'm sure it's in its infancy, so I'll leave it at that ... for now.
Noah Fentz: Unless there is something you'd like to tell us ...
Adrian Barritt:: There are certainly some things I would love to tell you… but… sorry.
Noah Fentz: I had a suspicion ...
Adrian Barritt:: Hopefully soon though…
http://www.vpforums.org/index.php?showtopic=25477