This. Found this game in a local Pizza shop a few months ago. I'm not great at it, so I'm not sure how deep it is, but from what I can tell it's very underrated.Nailed it. I need Rollergames, I desperately want NBA Fastbreak
This. Found this game in a local Pizza shop a few months ago. I'm not great at it, so I'm not sure how deep it is, but from what I can tell it's very underrated.Nailed it. I need Rollergames, I desperately want NBA Fastbreak
Well, JP and LAH look and feel mostly like mirror images of each other, except that the kicker is in mostly the same location. More than that though, the rules are very similar. I remember JP being more like a TAF ripoff, mirrored. I don't remember the rules having much in common with WWind. I know what you guys are saying, sure, and I remember people saying these things back in the 1990's. I just think LAH and JP may be more similar to each other than either is to TAF, WWind, or especially TZ.
I'm still curious what LAH has that makes it so much better than JP though . I'd guess that if someone liked one, they'd be a sure shot to like the other. Just guessing of course. I'm ultra-familiar with all of these (thanks to TPA) except JP. Of course I played JP a lot back in the day, and I remember its general feel well, but not so much the rules beyond the modes.
This. Found this game in a local Pizza shop a few months ago. I'm not great at it, so I'm not sure how deep it is, but from what I can tell it's very underrated.
弹珠台;245459 said:that is to say in fact Big Hurt is july's table?so now everyone are discussing august's speculation of table pack 53???
@_@
Eight Ball Deluxe is the odds on favorite to follow Big Hurt. Then most likely Doctor Who, which was promised for September. We are always a month or even two ahead when it comes to release speculation. Just a fun thing to discuss.
My guess after that is Bonzai Run. Not one of my faves, but it's highly requested.
i heard Bonzai Run has two playfields,yeah i really like those unique tablesEight Ball Deluxe is the odds on favorite to follow Big Hurt. Then most likely Doctor Who, which was promised for September. We are always a month or even two ahead when it comes to release speculation. Just a fun thing to discuss.
My guess after that is Bonzai Run. Not one of my faves, but it's highly requested.
弹珠台;245526 said:i heard Bonzai Run has two playfields,yeah i really like those unique tables
I've said it before and I'll say it again. Banzai Run belongs in TPA. I understand that it might be difficult to do because of the upper playfield, but if Visual Pinball can do it,then Farsight should be able to.
I've said it before and I'll say it again. Banzai Run belongs in TPA. I understand that it might be difficult to do because of the upper playfield, but if Visual Pinball can do it,then Farsight should be able to.
Yes. CV may be more apropos as it has a ball and a player-controlled widget.You guys all know that TPA already did a game with a backbox playfield five years ago, right? Cirqus Voltaire.
(Although it's going to be the next High Speed in the "we got all excited for that??" department.)
Banzai Run is completely doable if they want.
(Although it's going to be the next High Speed in the "we got all excited for that??" department.)
I think Farsight did a great job with High Speed.
Am I really the only one ?
Nope. I still love it. It's just that the ramp is too easy to make.
____Yeah, Farsight did High Speed pretty well, although the flippers are overpowered and the ramp is way too easy, but that doesn't kill the game. But I mean that High Speed itself turned out not nearly as exciting in TPA as it was in 1986. You get multiball, shoot the jackpot... and that's all there is to do besides grind the freeway for infinite extra balls.
Banzai Run is like that. The backbox game is interesting to try out, but never gets any better after that. It's as dull as repeating Victory's checkpoints over and over.
Yeah, Farsight did High Speed pretty well, although the flippers are overpowered and the ramp is way too easy, but that doesn't kill the game. But I mean that High Speed itself turned out not nearly as exciting in TPA as it was in 1986. You get multiball, shoot the jackpot... and that's all there is to do besides grind the freeway for infinite extra balls.
Banzai Run is like that. The backbox game is interesting to try out, but never gets any better after that. It's as dull as repeating Victory's checkpoints over and over.
Well, like most tables, HS is far easier in TPA than IRL. And The Getaway is a better version of the same game. But HS deserved to be in TPA, just like Banazai does, for the reasons I put forth earlier in the thread: TPA is a virtual museum.
I mean, if R911, TX and Big Hurt are in...