Norman
Unfortunately, the reality is that the problem does exist on "all of them". It's not a matter of specific samples sounding bad. Something is fundamentally wrong with the way the audio is being mixed/processed, resulting in a harsh, high-frequency distortion on virtually any loud sound/music.
For example, TOTAN on PS3 vs. PS4:
When you launch a ball and score the skill shot, the game plays some celebratory music while showing the "snake charmed" animation. On the PS4, that music exhibits severe high-frequency distortion ("scratchy" or "full of static"). With decent speakers and/or medium-high volume level, it's very difficult to listen to. On the PS3, the same music sounds smooth and distortion-free. There are too many examples to list... end-of-ball lamp bonus music, any "s" sounds by the announcer (e.g. "Sinbad"), sword noises from hitting the slingshots, etc. -- they all sound bad.
I recorded the skill shot to demonstrate... Since this forum doesn't allow attachments, I'll put it on Google Drive and hope that I'm allowed to post a link: https://drive.google.com/open?id=0B_P9N1yk6FELQU9IYXA4T1NuZmM&authuser=0 (click the download icon at the top of the page)
The same issue is present on the other free PS4 tables that I've tried, namely Ripley and ToM.
My setup: PS4 & PS3 connected via HDMI to Denon receiver driving 5.1 surround speakers.
Hey guys and gals. Had a phone call from Norman, the audio engineer at FarSight. He needs specific examples of tables with poor audio, and what you are comparing it against. Saying "all of them" does not help. Instead, say "MM on PS3 vs PS4" and what your audio config is, whether it's coming from TV speakers or 5.1 surround. That way Norman can set up an A/B test and hear what you all are.
Unfortunately, the reality is that the problem does exist on "all of them". It's not a matter of specific samples sounding bad. Something is fundamentally wrong with the way the audio is being mixed/processed, resulting in a harsh, high-frequency distortion on virtually any loud sound/music.
For example, TOTAN on PS3 vs. PS4:
When you launch a ball and score the skill shot, the game plays some celebratory music while showing the "snake charmed" animation. On the PS4, that music exhibits severe high-frequency distortion ("scratchy" or "full of static"). With decent speakers and/or medium-high volume level, it's very difficult to listen to. On the PS3, the same music sounds smooth and distortion-free. There are too many examples to list... end-of-ball lamp bonus music, any "s" sounds by the announcer (e.g. "Sinbad"), sword noises from hitting the slingshots, etc. -- they all sound bad.
I recorded the skill shot to demonstrate... Since this forum doesn't allow attachments, I'll put it on Google Drive and hope that I'm allowed to post a link: https://drive.google.com/open?id=0B_P9N1yk6FELQU9IYXA4T1NuZmM&authuser=0 (click the download icon at the top of the page)
The same issue is present on the other free PS4 tables that I've tried, namely Ripley and ToM.
My setup: PS4 & PS3 connected via HDMI to Denon receiver driving 5.1 surround speakers.