As the title suggests, the VUKs used on these tables won't do enough to propel a ball out of the kicker hole consistently if playing in League or Challenge mode. For Party Zone, a bit of luck and a well timed nudge will clear it (failing that, you at least get a score from the right hand kicker hole each time), but on Black Rose a League game can be ruined by going into the diagonal kicker off the left orbit, and being stuck there for a good 2 minutes.
It seems to purely be because the ball is 'heavier' for the steeper settings, which the kicker can't overcome.
It seems to purely be because the ball is 'heavier' for the steeper settings, which the kicker can't overcome.