N
netizen
Guest
I chose 4
Table Bugs - As numerous people have noted there are bugs, and they tend to be intermittent which makes identifying them difficult.
Physics - This includes the random flipper lags and semi-permeable flipper tips. The Plungers that don't go all the way back, or the ones that don't touch the ball. Then there is the way the plunger view 2 makes skill shots difficult, beyond the intermittent plunger strength, when each table has a different zoom level which effects how much, if any, of the hash marks in the plunger area, and the plunger itself, can be seen.
Sound - I play on Android, and when i use the device speakers the sounds aren't too bad, but when I use headphones the levels are way out of balance. For example the bumpers are far too loud, and in CFTBL the left ramps generate a very, very loud bass tone. All in all the sound generated is good, but unbalanced; improperly mixed. I would assume that people who play on a Stereo/Surround system notice this even more.
Menu/UI/Leaderboard/etc - The leaderboard is still messed up. It displays the wrong scores, and has sections with no information no matter how you are logged in; facebook connected or not. Why is there a Launch Ball button on MM/MB but there is still a Plunger screen? If there is a launch ball button, can't it serve as a nudge button during game play so as to make nudge more accessible, seeing as shake is useless, and the tap nudge zones make play not fun. There is the pro mode on tables; I think it is a potentially great feature and has some very cool features but it's present functionality is limited given that the view table doesn't work completely, the bookkeeping doesn't keep stats at all, and the view keeps floating around in attract mode when you want to run through the light/bumper tests etc. This makes it very difficult to actually see what is where.
Table Bugs - As numerous people have noted there are bugs, and they tend to be intermittent which makes identifying them difficult.
Physics - This includes the random flipper lags and semi-permeable flipper tips. The Plungers that don't go all the way back, or the ones that don't touch the ball. Then there is the way the plunger view 2 makes skill shots difficult, beyond the intermittent plunger strength, when each table has a different zoom level which effects how much, if any, of the hash marks in the plunger area, and the plunger itself, can be seen.
Sound - I play on Android, and when i use the device speakers the sounds aren't too bad, but when I use headphones the levels are way out of balance. For example the bumpers are far too loud, and in CFTBL the left ramps generate a very, very loud bass tone. All in all the sound generated is good, but unbalanced; improperly mixed. I would assume that people who play on a Stereo/Surround system notice this even more.
Menu/UI/Leaderboard/etc - The leaderboard is still messed up. It displays the wrong scores, and has sections with no information no matter how you are logged in; facebook connected or not. Why is there a Launch Ball button on MM/MB but there is still a Plunger screen? If there is a launch ball button, can't it serve as a nudge button during game play so as to make nudge more accessible, seeing as shake is useless, and the tap nudge zones make play not fun. There is the pro mode on tables; I think it is a potentially great feature and has some very cool features but it's present functionality is limited given that the view table doesn't work completely, the bookkeeping doesn't keep stats at all, and the view keeps floating around in attract mode when you want to run through the light/bumper tests etc. This makes it very difficult to actually see what is where.
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