Mk pinball fan
New member
- Jul 11, 2012
- 106
- 0
I had the same issue, the lower flippers would not work.
Simulation is fast, and hard!
Will other tables be made available for preview? How does Time Machine rate against the other tables?
Time Machine is a strange but simple table. If you want to try another table you can't go wrong with Pinball Champ and Farfalla, they are more complex. Zaccaria tables are different, which is a good thing. Early 80-ties and obscure.
Zsolt, is the angle setting truly relative to the floor, like a true machine, or is it a more arbitrary internal measurement for your engine? Meaning, if I set an 8 degree angle, am I getting real-world type results, or ridiculously slow simulated play (I hope that made sense...)?
Let's hope the Playfield Degree setting isn't supposed to be real, as its allowed values are 0 (totally flat) to 100 (tipped 10 degrees forward past vertical)! :^O
I just played both of these settings and 0 still has the ball heading towards the flippers, albeit at a much slower acceleration rate than 100.
The settings also yield different results across the tables.
I found one setting for Locomotion (0,0,34,100,0) that feels OK on that table, but on other tables it's still too fast. (I first thought I may have adapted to the very slow iPad1 gameplay of v1.1, but I still think it's too fast on some tables, no matter what settings I use.)
It would be nice to extend the range of those sliders a bit.