The old version of Time Machine looked better, to be more presise, the rising platform looked better.
Agree with you, they are overblown. Our 3D guy has to re-render them again.Yes, the lights of the red tube are too overblown. You can get it right by reducing the Lightmap force, but this has to be reduced so much that all the rest of the table lights are barely visible. So I vote for the old look, but with reduced tube lights, I think this will fix the problem.
Agree with you, they are overblown. Our 3D guy has to re-render them again.
Agree with you, they are overblown. Our 3D guy has to re-render them again.
Thanks!To Zsolt, v3.5. Platform doesn't reset when ball drains.
Speech at the beginning ("Hello") is partly cancelled by coin noise.
Table looks beautiful.
Double checked it and you are absolutely right. It will be fixed by the next update.The platform should reset when the ball drains. Now, the platform starts in lowered position and then when time hole is activated, it merely goes dark. At no time does the platform actually raise.
Is it backwards when it says "now you go into the future!" It should say this when the playfield rises, not when it drops, right? I think future / past is backwards.
I don't know how I didn't find this app till a few days ago. Love it and bought