The Official Latest NEWS And INFORMATION Discussion Thread

Crush3d_Turtle

New member
May 15, 2012
482
0
PiN WiZ said:
There are many fixes and improvements for previous tables included in the upcoming ps3/ps vita (na/eu) title update which includes the assets for the twilight zone and table pack #7 (scared stiff and big shot).

Is there any chance of us getting some patch notes of the fixed problems so that we don't have to go through each table seeing if the numerous problems have been fixed?
 

Tabe

Member
Apr 12, 2012
833
0
Here's the thing - we were told that TZ would be ready in November when the Kickstarter went up. Then we were told that it was ahead of schedule. And now it'll be released two months late? Yeah, the blame is on Farsight - and I'm sure the lighting and colors will still be a mess (on ps3).

Tabe
 

Gorgar

Active member
Mar 31, 2012
1,332
8
Here's the thing - we were told that TZ would be ready in November when the Kickstarter went up. Then we were told that it was ahead of schedule. And now it'll be released two months late? Yeah, the blame is on Farsight - and I'm sure the lighting and colors will still be a mess (on ps3).

Tabe

The table was actually released on time for Android and iOS. I don't know why people thought that the console version would come out at the same time when it is always a few months behind. When I donated to the kickstarter, I realized that ps3 wouldn't receive it until early 2013, and I was okay with that
 

Metalzoic

New member
Jun 8, 2012
907
0
Is there any chance of us getting some patch notes of the fixed problems so that we don't have to go through each table seeing if the numerous problems have been fixed?

I just saw this!

I'm trying not to get to excited or get my hopes up, but I'm really very happy to see that the Vita is finally getting some improvements.
I really, really hope they've seen your compiled bug list Crushed Turtle. It would be so nice for TOTAN and CV to no longer have game breaking bugs in them. And for the tables that stutter to actually be playable for the first time ever!

I really hope it isn't just a half-hearted attempt to address the Vita version, but real progress.
 

squidlr

New member
Feb 28, 2012
123
0
Agreed. At this point we have more than enough tables to play that all releases should get pushed off to fix all the current problems and hopefully prevent them in future tables.

Never going to happen. Farsight need to bring in income each month, so tables will inevitably, to some degree, be rushed out. They will likely say, yeah, we will get round to fixing the tables - if we have time.

Perhaps if more people held off buying the tables and waited for feedback on quality before making a purchase, this may have some effect on Farsights quality control.
 

Kolchak357

Senior Pigeon
May 31, 2012
8,102
2
Any word on if any additional pro modes will be coming with the next update? I assume there will be one available for STTNG, but any others expected?
 
N

Nik Barbour

Guest
MM's had a big overhaul, unfortunately been too busy today to play properly.
The physics feel improved (I have an old single core device that feels the lag, and this table just got a lot faster and more responsive).
Is the flipper gap fixed?
Current beta screen shot (rh flipper looks further spaced than lh flipper to me).
9uhepu9a.jpg

& here's a sample of the new table selection menu
8udebemu.jpg
 

Tabe

Member
Apr 12, 2012
833
0
The table was actually released on time for Android and iOS. I don't know why people thought that the console version would come out at the same time when it is always a few months behind. When I donated to the kickstarter, I realized that ps3 wouldn't receive it until early 2013, and I was okay with that
That wasn't quite the way I interpreted Farsight's announcements though, given their history, the assumption you made is the one I should have made as well.

Tabe
 

Pinballwiz45b

Well-known member
Aug 12, 2012
3,678
33
MM's had a big overhaul, unfortunately been too busy today to play properly.
The physics feel improved (I have an old single core device that feels the lag, and this table just got a lot faster and more responsive).
Is the flipper gap fixed?
Current beta screen shot (rh flipper looks further spaced than lh flipper to me).
9uhepu9a.jpg

image-7.jpg


It's actually really hard to tell now. Both flippers seem to be right, but about 1/8 in. of difference.
 
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