Matt McIrvin
New member
- Jun 5, 2012
- 801
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Hmmm. The physics on Medieval Madness already felt greatly improved in the last release, but the flipper gap still seemed wide in that version.
Who's betting those "Table Goals" stars won't light up if you've already gotten them?
So now according to the news letter TZ and pack #7 are pushed back to late Jan early Feb.....sigh
Like last weak People just need to laugh when they hear a release date, thats what I do.
That's what they said on Facebook last week too. They almost never keep their promises.
There's a very good reason why TZ got delayed on PS3, and it was through absolutely no fault of FarSight's. Learned of it just the other day when I went up there. I'm not able to divulge the info, but let's just say other parties took notice of a certain something with TZ and thought they were legally being infringed upon, so contracts had to be proven. You can't imagine some of the BS these guys have to deal with.
Also, I inquired about release notes...they plan on improving in that aspect. Again, there are other circumstances.
Seriously? Someone couldn't tell the difference between Twilight and Twilight Zone?This info leaked elsewhere , they thought Twilight Zone infringed on the "then about to premiere" Twilight franchise third film , and with the recent court injunctions on things like Hobbit movies trying to infringe on that film , they had to cover their butts with the table release. Yes welcome to LAW LAW LaND , where a videogame based on a 60 year old TV series infringes on a 5 year old film for emo brats.
I'd gone with Playstation/Vita as my primary platform, but have given up and am getting the tables for Android now. Until they fix their workflow, hire more testers, or whatever is the problem, seems Farsight can't cope with the console certification process.
Perhaps, if the Wii U version ever appears, they'll have better luck there. We've been hearing that Nintendo is far more Steam-like than the other consoles - just with a slightly longer delay until a game patch goes live compared to Steam, Android, or iOS.
You're very impatient and also ignorant. First of all, touch screen pinball provides nowhere near the experience of playing with a controller that has actual buttons. Touch screens just don't cut it for a pinball game, even though others may think otherwise. Also, I wonder if your Android device can use the hi res graphics, as my Galaxy Tab 10.1 can't...
Second, FS' workflow is fine. Everyone knows their QA is a little suspect, to say the least. But here is where your ignorance really comes in. Once a game enters the console submission process it's a matter of waiting until it passes their QA. FS can't speed it up. Sony has content go live three weeks after it passes their QA (read that somewhere). Don't know about M$. FS would have the content out within the next hour is they could do that. They need cash flow. That simple. They're a business. They want money. And they want the money now. What business doesn't? If someone ordered the biggest amount of widgets in your business' history would you rather have the customer pay now or a month from now?
Sorry for being blunt, but I hope you're further educated as to how the console submission process works. It sucks I know, and you and I can probably agree that console companies need to change this in the future.