Search results

  1. jbejarano

    Pinball Arcade: "Tiered Tournament!" Talkback

    I don't mind having unlimited chances per table. But, I'd love it if it took your most recent score instead of your best score. That way, if you want to try to get a better score, you risk going down instead of up.
  2. jbejarano

    iOS - Bug When starting a new game after just finishing one

    This is already listed as a bug for Cirqus Voltaire, but it should be added to the Master Issues List for Funhouse as well. From the CV Master Issues List: 07-016: Starting new game leaves table in attract mode First reported: 20 Sep 2012 Description: Starting a new game sometimes leaves the...
  3. jbejarano

    Bug iOS Version 2.7.0 Bugs

    I've posted this to the Cirqus Voltaire forum, but the following are still present in 2.7.x: Not sure if it's still worthwhile to post bugs to Cirqus Voltaire as there are so many already, and there have been calls to overhaul the whole thing, but I have been plagued by these and I didn't see...
  4. jbejarano

    Bug Is it still worthwhile to post CV bugs?

    Not sure if it's still worthwhile to post bugs to Cirqus Voltaire as there are so many already, and there have been calls to overhaul the whole thing, but I have been plagued by these and I didn't see them on Sean's master list yet: (All bugs found on iPad 4 / 6.1.3) - Camera does not return...
  5. jbejarano

    What kind of pinball player are you?

    A lot of times, my favorite targets on tables are the ones with the greatest sound effects. How satisfying is hitting one of the Firepower 1-6 targets that's still flashing? Mmm. Could do that all day long.
  6. jbejarano

    What kind of pinball player are you?

    I know that it's highly detrimental to getting high scores, but I actually prefer not to do stop-and-go play. I'm positive my games would last longer and have much higher scores if I did catch and pass balls more often than I do. And I do actually do that stuff sometimes. Depending on the...
  7. jbejarano

    Bringing real pinball to my Silicon Valley company picnic

    Got some happy news. Next month, the biotech company I work for in Redwood City (in the northern part of Silicon Valley), is having their company picnic. When they announced it, they said that the "theme" to the picnic was the "Boardwalk". They'll have the food trucks, cotton candy...
  8. jbejarano

    Whirlwind Tactics & Strategies

    I used to do this a ton on PHOF: The Williams Collection. I find it a little harder on The Pinball Arcade, but it's still a sound strategy.
  9. jbejarano

    High Speed or The Getaway: High Speed II?

    I've wondered that exact same thing.
  10. jbejarano

    Table Pack #19 Speculation

    I don't know. I actually kind of liked all of the card and pool based games. Then again, most of those were back in the EM and very early SS era. Those were simpler tables with simpler rule sets, and card and pool themes just flowed naturally with them. With the deeper rule sets of the later...
  11. jbejarano

    Table Pack #19 Speculation

    Exactly. There should be no licensing hiccups at all with that one. The other two still have potential lingering licenses to deal with, so if we're to see one of those three, then Class Of 1812 seems the easiest choice.
  12. jbejarano

    What do you think of the spotlights added to table inserts in the PS4 version?

    Another +1. The slider would work well. Plus, when you open The Pinball Arcade, I would love for the app to check the time, and use the time of day as the default setting for the slider (unless you select and save a specific fixed default setting). Playing at night? The slider defaults to...
  13. jbejarano

    Nudging Overpowered?

    Agreed, nudging, especially side nudging is very difficult in real life without tilting. It's true with the touchscreen that it's difficult or impossible to feature different strengths of nudge. But, with the accelerometers, I have to admit I was expecting them to be a bit better. Yes, you're...
  14. jbejarano

    Table Pack #19 Speculation

    Of Tales From The Crypt, Class of 1812, and Bram Stoker's Dracula, it seems that the easiest to license would be Class of 1812. Even though I think we've had enough horror tables for a while, FarSight does seem to have this fetish with them. And as it's approaching Halloween, having Haunted...
  15. jbejarano

    Where should randomness be inserted into ball movement physics?

    Hmmm. Does sound like a thorny issue. Much of the unpredictability inherent in real life pinball is generated by that spin. Sean, do you have any insights into the use of pseudo-random numbers playing or not playing any part in governing ball movement?
  16. jbejarano

    Where should randomness be inserted into ball movement physics?

    Actually, I'm quite curious how ball spin plays a role with the physics engine. I mean, obviously it should play some role, but now that I think of it, I don't really remember seeing much in the way of "English" on the ball in The Pinball Arcade. Has anyone else?
  17. jbejarano

    Bug 10,000 (& 1,000?) wheel does not advance

    I think I know what you're observing, and it's more of an artistic bug than a mathematical one. If you have, say, 37,000 points and have 5,000 points of bonus to total 42,000, the way Big Shot's scoring reels work in The Pinball Arcade is to advance all reels simultaneously until they come to...
  18. jbejarano

    Where should randomness be inserted into ball movement physics?

    It's true. Any wholesale changes to ball behavior will attract a chorus of critics. And indeed, if the physics engine renders the digital objects on the table at a high enough resolution so that the motion of the round ball hitting a round or curved surface is unpredictable (as in the baseball...
  19. jbejarano

    Where should randomness be inserted into ball movement physics?

    That sounds a bit like the "under the grain" randomness I mentioned above. And, yes, I'd say that is mostly welcome except on the flippers themselves.

Members online

No members online now.
Top