...er, too late to edit above post...
...yet more...
iPhone 4 (iOS v6.1.3) TPA v1.2.10/WW table v2.0 - technically playable but realistically unplayable due to severe ball-skipping everywhere, even with locked camera.
iPhone 4 (iOS v6.1.3) TPA v1.2.11/WW table v3.0 - worse than above. Ball...
Yep, running with your cam settings creates stutter (on Whirlwind). :(
...and, yep, I hate the scrolling camera. :p
Additional info which may be of help to Stuart and Co.,
When you've scored all of the SCDVs but haven't gotten the Mega Door Bonus yet, the SCDV HUD disappears. During this...
What camera settings are you running, MadScience?
Whirlwind is butter-smooth (with brutally fast ball speed) for me with today's TPA, even with simultaneous spinning discs and multiball. I'm running Event & Multiball Cameras off, Camera 2, Cam Type Locked, HUD on.
iPad4, iOS 6.1.3
I like Black Hole because it has:
- a unique and relatively balanced flipper arrangement where every flipper has a purpose
- a good combination of long shots (upper level) and short shots (lower level)
- the lower level with its upside-down arrangement
- two sets of drop targets that you gotta...
So I'm playing Whirlwind after the latest iOS release and see that something's not quite right. Dunno if it's been this way all along, but it's this way now.
On the upper playfield immediately above the "RELEASE", "MILLION" and "MILLION PLUS" arrows, the text that should read "RAMP SPOTS...
Exactly!
When I ran an arcade back in the 80's, we had a name for those games that people stopped playing after they achieved the wizard goal - "$100 games." Dragon's Lair was one of the first $100 games; you spent (on average) $100 on it, saved the princess, and you were done, never to...
+1, but not only for these tables (i.e., the last two)
I'm bummin' over this whole leaderboard thing - most previous (and still-existing) bugs have affected one table at a time, and most of those could be avoided or worked around somehow. But this one not only affects the last two tables...
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