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    (An attempt at) The top 40 TPA players from leaderboard scores

    Since your inbox is full, I don't know what your connection speed might be but I know how to get video recording sizes down, and what to use. Comparisons made, the (R/F)*1000/FPS coloumn gives each setting an efficiency value (lower is better). I believe if you're still using DX9 then you'll...
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    First impressions

    I asked, Mike replied in chat at the MSF twitch stream, and the answer was it wasn't looked into yet. Maybe next weeks patch will mention it. Well Frankenstein is also .1% .. I'd like to see someone get that 150M creature jackpot goal. Version 1.43.8 - Fixed scores reporting over 9,999,999,990...
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    Safecracker Tokens?

    3~4 day weekend. start new game shoot for a lock did it open a gate by the bank entrance? if not lock another ball shoot the entrance or roof, if cellar don't bother. play the dice game (it seems you've played it plenty) you won or lost the dice game? quit restart. done for now? start a new...
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    (An attempt at) The top 40 TPA players from leaderboard scores

    The other thing is Zen doesn't implement a tilt-bob system so those who can keep under a certain analog stick distance wont ever get a tilt warning.. but their tilt warnings are only temporary so nothing really exploitive there. However their diagonal math is wack, 50% up&sideways will get you a...
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    Are emulated inputs the answer for parity with controller users?

    So I'm toying with the idea of an articial tilt-bob, at the moment I'm only trying to mimic the ingame meter. Any thoughts or ideas on this subject?
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    (An attempt at) The top 40 TPA players from leaderboard scores

    The, "exploit", unintended behavoir was a double strength nudge when up and sideways were combined, aka 'diagonal nudge', was only corrected after someone showcased it, it had been talked about but words didn't express the results.. it was in the game since launch and discussed on the net for...
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    (An attempt at) The top 40 TPA players from leaderboard scores

    Seems like it(PS3), I don't believe that would have been a tilt warning on the PC platform.. any xbox players care to chime in?
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    Are emulated inputs the answer for parity with controller users?

    Looks like a new avenue has opened today for FreePIE without the vJoy or x360ce requirements but requires the 360 driver and ScpDriver instead. the vJoy dev was looking at emulating xinput stuff on the driver level too, but I think some kind of driver install, vJoy or ScpDriver, will always be a...
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    Are emulated inputs the answer for parity with controller users?

    If you really need AHK support, which I'd advise against, this is what I could come up with so far for keyboard-only players. You'll need to create a \Lib folder in ...\Program Files\AutoHotkey and put the CvJoyInterface.ahk file there in order for below to work. ;Emulated controller input for...
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    (An attempt at) The top 40 TPA players from leaderboard scores

    Dizzer plays with a [very loud for shoulder button presses] controller, and you can get away with a lot of shinnanigans with a lot of small nudges chained together via analog sticks. I didn't see anything in the Funhouse video that would suggest foulplay, since I too am an aggressive nudger. If...
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    Are emulated inputs the answer for parity with controller users?

    I came across an oversight on my part, there's an important subject regarding the Invert Nudge option inside the game and I made the FreePIE script with that turned on but I believe my controller had up&down inverted in x360ce so I never noticed up and down got inverted as well until I was...
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    Are emulated inputs the answer for parity with controller users?

    Thanks for trying it out! I'll look into autostarting it* or just porting to AHK since a lot of people use that (I did too at one point). #soft logic if not keyboard.getKeyDown(N2_key): pressed = .6 if keyboard.getKeyDown(N2_key) and pressed > 0: pressed = 1 if keyboard.getKeyDown(N3_key) and...
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    New UI Open Beta

    I'll be dropping one off if he, of 2yrs, continues to not take his business outside when given ample time to do so.
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    New UI Open Beta

    remember the last time it took them to get a DX11 beta into the hands of the public? Hope it happens so I have something new to do this weekend.
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    Creature Feature Timer bug

    Yeah I've encountered it too I've also had the north pole saucer hold a ball during multiball, multiple times while recording but haven't dug into them yet.
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    Mary Shelley's Frankenstein

    Was doing so well to keep the balls on seperate flippers one game and it ends, with a flipper up at the wrong time, during a speration that looks much different, seen in slow motion (6fps), with only 1 frame difference (60fps). 3 frames (flipper goes: down, down, up) versus 4 frames (flipper...
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    Farshight, ok forget the new UI but pleaseeeeeee....

    I also spot highest score behind their logo there which I believe is an addition to this screen, I can only guess we can rate the tables we don't like to the bottom so we don't see them, it would be nice if it were a modular install but they aren't setup for it. Everyone should keep in mind...
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    Farshight, ok forget the new UI but pleaseeeeeee....

    That ~1.5s latency between his clicks erks me already, when you rage quit a game I don't know if I should be able to hit the enter key 20 times before another game starts but if I hit back button once inbetween any of those it goes back to the menu instantly, that is the most heinous behavoir imo.
  19. R

    BlahCade 28: If it Walks Like a Duck, It's Pinball

    Here's the UI in use from their stream, hopefully we'll get our hands on it this week.
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    First Impressions

    Limited scoring is a downer, 3 games and I'm maxed, not sure how I feel about the two goals (Creature loops and 150M jackpot*) as a reason to continue playing this table. Already hated Phantom's 5 loops, it's a weak spot in my skillset. *The effort put into pumping the jackpot is superfluous...

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