It's an immersion thing. If you've ever played on a video pinball cab, it's amazing how quickly your mind adjusts to thinking it's real. I have my Micro Cab with real flipper buttons, plunger, and correct height as I'm standing, and it's interesting how your play changes. I'm only tilting my...
It was wildly expensive. I think in today dollars it would have cost upwards of $800. Scary part is, it was still cheaper than the NEO GEO console, which touted having the exact same games and code that were found in the arcade. That was the one system my buddy couldn't justify buying, but...
With the overwhelmingly positive feedback we've been giving Zen regarding both the boxer in CP and the burglar in SC, I suspect the enhancements will only get better. Regarding Monster Bash, those full figure toys could really come to life for sure. Imagine what they'd do with some of the modern...
Huh? What? Someone looking to make a purchase? I'll have pricing soon, I swear! And I've already got one person seriously interested, so if I could line up at least 4 more it would help on cost.
Yoku's Island Express is a lot of fun, and there are actual pinball sections in it. I'm talking plunger lanes, outlanes, bumpers, slingshots, the works. Yes, it is more of an exploration game that uses pinball mechanics for navigation, but I wouldn't have 100% it if it weren't for the pinball...
This thread is going sideways on a tangent, but it's such a fun tangent!
If you see a Hercules, you simply have to play it. It won't translate in any other form, and though it functions like crap, it's still an experience. Same goes for Orbitor 1, which is straight up bonkers and by the 3rd...
2 balls in the plunger lane is in all seriousness the dumbest goal FarSight ever came up with, as there is no reason why you would ever do that in real life. It doesn’t show you are a pinball wizard, it shows you’re an idiot more interested in tricks than points!
The only console I had as a kid was an Odyssey 2. My parents got it at a timeshare sales pitch. It came with one cartridge with 3 games on it, and that was it. Unfortunately it was a year after any store was still selling stuff for that console so it was DOA. It wasn’t until Christmas of 1998...
We've got our table guessing threads, but what we don't have is a thread in which to guess what visual enhancements Zen might do for future tables. Now that we have a good idea of the sorts of things they might do, let's speculate!
To start, I'm gonna look at the remaining non-licensed DMD...
No worries! When you've been on this forum as long as I have, you realize that all new members go through similar cycles of things that need repeating :D
Yep, I was just taking a look at Creature on iOS, and that left ramp is silly with how it sucks up any ball that even comes close to it! This after them making a big deal about making (and generally succeeding) it tougher in a new tuning pass on Steam. That particular term, tuning, was always a...
Just to expand on what trash80 (I love that btw, TRS-80's reference!) said...
The way it was explained to me was that IP holders want all the attention on their license, they don't want to share. This is why you get the 'Universal' pack of Back to the Future/Jaws/ET, or the Fox 'Balls of Fury'...
The thing is, all non licensed DMD were already done in TPA, which leaves licensed tables ( of which will not be part of a regular Volume pack) and SS/alpha numerics, of which we haven’t seen any sign of yet and it’d be unlikely they’d start without doing one of the more popular titles (which...
I think some of the floatiness of TPA in comparison to Zen Williams physics is that there is no actual ball spin with TPA (despite what you can visually see the ball doing). That means the ball is essentially gliding over the surface, like on ice. Zen on the other hand has actual ball spin and...
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