Yes, just the PC version. The keyboard controls are much more precise than any touch interface. Slap saves in particular are very easy, I almost never drain SDTM on any table. Besides TPA, I've also got the #1 score on Pro Pinball Timeshock, and assorted other former and current #1's on the...
It's not reliable. But it doesn't need to be. For high scores, you're not looking for a reliable strategy. You're looking for that high-variance combination that can shoot your score to the moon. Doesn't matter if 9 games fail that stacking if the 10th nails it and scores you multiple...
I just put up a billion as well. The biggest chunk was a 420M bonus on one ball. The ball had lasted a while, through a lengthy Showdown multiball plus High Noon. Then I shot for nothing but Gold Mine Multiball over and over (about 8 more times on that ball) and just shot for bonus...
Flight 2000 is annoying because you work so hard to start multiball, then shooting the lock again just keeps it there and robs you of a ball. It's not a great table, but holds its own among the other games of the "multiball and not much else" era like Black Hole, Black Knight, Firepower, Centaur.
Twilight Zone's complexity drastically stood out at the time it was made. Other games have surpassed it since then, but in 1993, TZ was way more complex than anything else. Not just the rules, but the playfield size and number of shots and gadgets in the powerball and powerfield and gumball...
Besides MM, Haunted House has got to be my least favorite in TPA. The flipper design is horrible with that outlane between the two right flippers, and I wish the leftmost flipper wasn't even there as it just gets in the way and there's nothing it can do that the left main flipper can't. The...
Open-wheel racing isn't primarily about speed. It's about technical precision and accuracy around each turn and corner. Victory actually captures that pretty well - but of course that's not at all what a mass audience would be expecting.
I haven't, but had been thinking about trying some streaming. I'm free this Saturday and so might try to set something up. I need to play some Cactus Canyon, or might do Twilight Zone.
That's Mosh Pit Multiball. "You have the reason / you have the right / to mosh with the monsters / and...
So this thread made me go play more Monster Bash, which I hadn't done in a while. I played, and kept playing, and kept playing... and now I own the new #1 leaderboard score on my favorite table. :cool: 41 billion, took about 4 hours, reached Monsters of Rock 17 times.
The trick on Champion Pub (on TPA) is don't shoot at the boxer with the left flipper. The boxer is actually very far off-center, way to the right. The left flipper -> boxer rebound points straight to the right outlane. But the right flipper -> boxer shot yields enormously safer rebounds...
Monster Bash! Out of all the humor-filled Williams tables, it's the best. Everything you do spawns some excitement from one of the monsters. The intro to Bash ("From Transylvania Square Garden!") is simply spectacular. This game massively rocks like no other.
The pinballing is perfect too...
The pair of tables might be a little awkward from a business point of view. Getaway would sell fine, but doing it first would really cramp later sales of High Speed. High Speed needs to come first, but can it sell enough alone without a second table filling in the table pack? Or would folks...
Yes, that's the way to do it. There is a short grace period (about a quarter second) on the strobing light. So if you fire just at that instant when it changes from the bottom to the next, you'll get credit for hitting either target.
I'm curious as to how the slope matters? Seems it would...
It's not guaranteed to be off the field during PB Mania. If the gumball is loaded several times (5 or 6) without the PB ejecting (because it's in the trough or lock), a fake compensation "Powerball" is released (the telltale is the "Powerball" display in reverse video.) That can be loaded into...
There's a Wizard of Oz machine at the Pinball Hall of Fame in Las Vegas. (Not that this post is going to induce anyone to go to Vegas, and if you're on this forum and going to Vegas then you already know about the PHoF. :) )
I played it for an hour, reaching 342,000 which was the top...
Wizard of Oz has a "No Hold Flippers" multiball round, which is exactly what it sounds like, meaning you can't trap the balls. I found this quite annoying, especially since there's no ball saver to compensate if the screwy conditions make you lose both balls together (see Strobe Multiball, or...
Radiant Silvergun is the one true god of shmups forevermore. Too bad only about six people owned an import-modded Saturn to play it. Ikaruga got all the hype instead with an American release for the Gamecube. (Ikaruga is still great too, just not godly.)
Thanks to the Pinball Hall of Fame in Las Vegas, I got to fill in quite a few gaps today. Central Park, Haunted House, Firepower, Goin Nuts, Bride of Pinbot, Dr. Dude, Champion Pub, and Cactus Canyon. I even joined the Billionaire's Club! Bride may be boring as hell on TPA, but the real...
So he says to hold the second ball during the super jackpot shot. I've always taken a different tactic on both my real T2 and TPA, which is to start shooting for the skull again as soon as the first ball pops towards the cannon. You have several seconds while the gun is rotating to load up the...
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