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  1. M

    when will we see cabinet options?

    I've put way more than that into cabinet.
  2. M

    Settings help regarding multiball slowdown when using high ball reflection?

    Each ball reflection requires rendering the scene 6 times. (one for each side of the cube map). This rendering is done in real time. So it renders that every frame. If you have one ball on the table, it will do 7 table renders per frame (one for the game and 6 for the ball). If you have say...
  3. M

    Version 1.30.10

    Released Version 1.30.12 Version 1.30.12 - Fixed Cirqus hud toggle - Fixed plunger to work with analog stick - Fixed mist multiball bug which ended turn Version 1.30.11 - Removed "Love Never Dies" hud Version 1.30.10 - Instruction fixes on Ripleys and Lights Camera Action - Fixed plunger...
  4. M

    Scared Stiff framerate problem

    Is this table running slightly slow or does it feel like half speed (30fps vs 60fps) What settings are you using and what CPU/GPU do you have? Do you have pro mode? FYI, If the game runs slighly slow...like say 50fps vs 60fps, then it's a CPU issue. If it runs at 30fps, then it' most likely...
  5. M

    BlahCade Podcast #11 - Bobby King Interview (TAF Kickstarter)

    Fair question. Goal Detection on Gorgar took me about 2 hours to redo, I was having issues with the last goal, so I put it off until I'd have more time. Probably another hour of work. Then testing+bug fixing, could be a few hours of bug fixes if there are any. Or it could just be good. Goal...
  6. M

    BlahCade Podcast #11 - Bobby King Interview (TAF Kickstarter)

    Bobby asked me about it (probably right after the call). I'll give you the update. Gorgar is mostly done, just one more goal and a bunch of testing. Black Hole needs audio extracted and has a few issues with getting it to work. Then I have to redo all the goal detection. Black Knight needs...
  7. M

    TPA to Return to XBox 360

    I made an Xbox 360 build for submission, our QA found a bunch of bugs. I've been going through fixing those bugs in between each table release. As soon as we get a build that we're happy with we will submit it to Microsoft. I don't want to give a timeframe because if we miss it then we just...
  8. M

    Outdated physics compared to PS4

    The 360 build I have has the same physics code as PC (and any other platform). So any improvements done in the past 2 years are in it.
  9. M

    Outdated physics compared to PS4

    When I play on PC, Xbox 360 or PS4 they all 3 feel the same to me. Only difference to me is I'm not a fan of the PS4 controller. I prefer the Xbox 360 controller.
  10. M

    What table kicks off Season 4?

    You might want to add Jive Time to the poll. :p
  11. M

    Has the next table been announced yet?

    That was to throw you all off. Jive Time is the next table. :p
  12. M

    when will we see cabinet options?

    Backglass rendering is good. Have it setup for most tables (except the last few we did). I also am testing a rendering method to render the playfield so it looks correct on the main screen. The method seems to work but I still have to test it on the actual cabinet.
  13. M

    BlahCade Podcast #10 - Pinball Galore

    Great job, enjoyed listening.
  14. M

    TPA to Return to XBox 360

    Anything bought on Xbox 360 you will still own when we patch. I don't know of any plans or ability for cross ownership between xbox one and 360.
  15. M

    TPA to Return to XBox 360

    It's a really large title update (adding in the last 2 years of tables), so it's quite complicated. I finally got the last major issue with the title update working so it just needs testing before we can submit. Has nothing to do with Xbox One.
  16. M

    Bug TOTAN Skillshot malfunction

    There will be a fix in the next patch. The bug is caused by the plunger change we made to make it always plunge the ball when it hits.
  17. M

    Request Any PC tournaments coming anytime soon?

    Once we get the new guys up to speed, one of them will probably take over tournaments.
  18. M

    Version 1.29.10 Released

    New build is live. Here is the changelist. Version 1.29.11 - Fixed table of the month Version 1.29.10 - Added Diner - Fixed High Roller Casino Pro Tips translations - Fixed super duper mega extreme jackpot goal for HRC - TOM - replay gives goal for extra ball - Fixed vibration on Teed...
  19. M

    timeframe on dx11

    Engine programmer has been dealing with Xbox One and training new guys on Android/iOS.
  20. M

    Version 1.28.11 released

    I believe it will fix that as well. It also fixes the issue where if you pull back and plunge sometimes the ball would act like it wasn't hit. If you still see plunger issues after friday's release let me know and we'll look into it some more.

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