I believe this is mostly accurate. (dates from ipdb.org)
Date(mfr) Name
1966/04 Central Park
1973/08 Big Shot
1979/11 Genie
1979/12 Gorgar
1980/02 Firepower
1980/10 Flight 2000
1980/11 Black Knight
1981/10 Black Hole
1981/10 Centaur
1982/06 Haunted House
1983/02 Goin’ Nuts
1984/09 El Dorado...
I defer to you, as you're much further along than I am. I was going to try using pro mode ball control to cheat the super nuke jackpot, but that will not tell us anything about the WG unfortunately. :(
http://www.pinsound.org/wp-content/uploads/CC_LEGACY/CC_LEGACY.zip
Polly going "Helllllllppppp...." is in that collection, as well as so many awesome one-liners from CC.
Best in-game use of *thwack*
In anticipation of TAF coming to TPA, I'd like to suggest that TAF's use of the knocker thwack sound when you "hit cousin it" is the best use of the knocker sound in-game ever.
TAF also uses the sound during Seance too.
AFM uses the sound perfectly too...
Ok, my bad, I was wrong about planet nuking. Here's a better description:
Defering planet nuking till the 5th planet:
http://www.ipdb.org/rulesheets/4341/STARSHIP.HTM#Advance_Planet_vs._Planet_Multiball
Starting Planet Mball with 5 planets...
I would love to help reproduce this bug, but even if I use a table I bought with pro mode and use ball control to fake a score high enough to roll the score over, the fact that I used ball control will disable the code that submits a score to the Hall of Fame code.
How can us mere mortals...
When ever you clear a planet to zero bugs, you get the message on the DMD to either shoot the left nuke hole to nuke the planet, or shoot the right recon hole to move onto the next planet.
Any planets you skipped nuking will get nuked when you do finally nuke a planet. The jackpot amount goes...
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