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    DX11 Public Beta Bugs

    You are right. At first i thought it's an issue with 5:4 stuff, but after two alt enters the image is on all the pixels of the screen, no black bars on either side. Took screens from 1600x1280, to 2880x2304. http://postimg.org/gallery/2ufw5dzu/ First is blurry, last needs more gpu power...
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    DX11 Public Beta Bugs

    Yup, my bad! It's a 19" with 1280x1024. 2560x1920 buffers is too much even for this card on civ multiball... During crazy action it sometimes goes to 56-57-58, just enough to distract... Guess it needs MOAR gpu power, lower buffers, or some more optimization.
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    DX11 Public Beta Bugs

    Just got a "like new" gtx 760 for 150$, replacing my dead 7770, still on a 1280x1080 monitor. dx11@2560x1920, 4x, 100, 16 = butter smooth CIV! :D
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    Half Life 3 confirmed? No, it's Portal Pinball!

    Right, it will come on all platforms.... i was scared for a moment this might be some sony deal, but in hindsight it didn't make any sense for valve... http://blog.zenstudios.com/?p=5217 "Portal pinball will be available on Zen’s pinball platforms the week of May 25th, 2015."
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    Half Life 3 confirmed? No, it's Portal Pinball!

    "Zen Pinball 2 on PS3, PS4 and PS Vita on May 26th, 2015." No pc or xbox?
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    DX11 Public Beta Now Available

    Got the same 7770. The card is garbage. It's worth no more than ~55$ used. Can't play CIV either at 1280x1024. Well, you can play it, but with crappy low buffers that make the table look like a 15 year old game... Other tables that seem complex and with lots of lights run smooth. Strange...
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    Table pack #38 speculation

    Xenon confirmed on fb - http://s27.postimg.org/ofogzjgyr/Untitled.png
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    DX9 to DX11 Screenshot Comparisons

    Does it also run at 60 fps? What gpu is that?
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    DX9 to DX11 Screenshot Comparisons

    Called it.... This looks insane... - http://cloud-4.steamusercontent.com/ugc/543024534753889603/E6F1893DEDC16296D4A63A222CC4967A2CA252CE/ Edit: Took a picture of mine! Buffers 2160x1620, 8x, on a 1280x1024 screen - http://s4.postimg.org/qsr7op66j/2160x1620_8x.png It's not 4k, but decent...
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    DX11 Public Beta Bugs

    Gemini did a nice job with the feedback. I don't know when they plan to release non beta dx11, but the task of "tuning" all the tables seems a nightmare... Somehow the dx9 version seems very polished to me right now!
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    DX11 Public Beta Bugs

    It's all in the Back Buffers! You have to play with values to find something good. I'm on 2160x1620 (custom value) to make it use all the pixels on a 5:4 1280x1024 screen. Back buffers and gpu scaling from the gpu control panel. Our new friends!
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    DX9 to DX11 Screenshot Comparisons

    Not sure if the "4k" screenshots are with true 4k back buffers. Looks like pre "Fixed configuration to set DX11 settings properly", when the game was at 1920x1080.
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    DX11 Public Beta Bugs

    Tested. Result are like this: Started with buffer height 2160. Various widths give bad results, as the flippers were not visible. 1280x2160 gave some kind of usability, but with black borders left and right.
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    DX11 Public Beta Bugs

    "Fixed configuration to set DX11 settings properly" Here are my findings on a 5:4 - 1280x1024 screen. Back buffer 1280x1024 does not make the image right. In full screen there are some black bars all around, and the actual screen is 1280x960 (as seen on the print screen after). I found out my...
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    Good solution for rotating a monitor from portrait to landscape?

    Get the neoflex - http://www.amazon.com/Ergotron-33-310-060-Neo-Flex-LCD-Stand/dp/B000FLXW90/ Cheaper, tested - http://www.prad.de/en/monitore/accessories/review-ergotron-neo-flex-stand-part5.html
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    DX11 Public Beta Bugs

    This makes 0 sense. You have a monitor, 16:10, 16:9, 4:3, 5:4. You should have games using ALL the pixels of the screen. TPA dx9 DOES that on my 1280x1024 5:4, so does GTA5. Not a pixel wasted and NO black bars up and down. I don't want 16:9 content made to fit with padding, i would like tpa...
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    DX11 Public Beta Bugs

    - Running the game on a 1280x1024 monitor, i see black borders up and down, as if watching a 16:9 movie. Dx9 version runs full screen, taking all of the pixels, without any black borders. I would like dx11 to use all the pixels on a 5:4 display. Anyoen wih a 16:10 display?Does the dx11 version...
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    DX11 Public Beta Bugs

    - There needs to be a slider for the DMD brightness (or 2-3 intensity settings). It's too bright when the room light is low and it distracts. - Vibrations are too strong compared to the dx9 version (360 gamepad). Low - normal - high would be nice - Many tables need the ball to have more SHINE...
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    One refurbished table per month!

    This seems like common sense... The problem is they waited too long and the pile got huge. I'm hype for dx11. After we see how all the tables look on pc, this should be next on the list.
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    timeframe on dx11

    I was too excited and i read wrong post 1191. "..today, if not tomorrow." When you wait such a long time, one sometimes picks up nonexistent stuff! :D

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