I'm a bit a of a statistics geek so the visual comparison of those charts and graphs are very pleasing.
I'm also pleased that the AF kickstarter looks solidly on track to succeed. Here's hoping we get a stretch goal in a couple weeks that will also reveal the next big license.
Device/OS: Nexus 7/ 4.4.4
Bug Description: Minimizing the app or hitting the home button breaks shake nudging.
Steps To Reproduce: Minimize the app or hit the home button.
Frequency: 100%
Wow, man, that's kinda crazy. If there's any machine that one might consider "ubiquitous" it's Addams Family. Also, it's a great table, so you owe it to yourself. The light show when you trigger multi-ball is one of the best in pinball. There just HAS to be one near you that you could try out if...
I have to agree it's very cool to see Zen helping TPA draw attention to this kickstarter. I personally prefer TPA over Zen, but still own most of the Zen tables on multiple devices as well.
As of now the kickstarter just broke $10K. It would be awesome if it made $30k by the end of the weekend.
Bug is still there where shake nudging breaks if you minimize the game and bring it back up. This also breaks flipper sound effects in the new build. I don't think it did that in the previous one.
Yeah, the option for an upward nudge zone in the middle would be nice. Sometimes I'm still not sure how shake nudging is supposed to function. I seem to recall when Ryan was the android guy he discovered that shake nudging was reversed by accident and asked us if we wanted him to correct it but...
Confirmed as per my post above, although I didn't have to switch networks to encounter this bug. It only begins when you minimize the game and then bring it back.
The title pretty much says it all. I had perhaps my best game of all time on STTNG while completing the Williams Challenge but was disappointed to see that engaging Final Frontier did not register nor did my high score that resulted from the game.
Couple things I noticed:
Triggered the ball save through having a ball recycled. The camera didn't pan over to the plunger.
High scores are all just placeholders. AAA - 500K, BBB - 400K, etc.
Now, that would be awesome.
But I'm gonna have to assume that it's gonna be a single table pack - Fish Tales. The tornado is just a tie-in for the table of the month, which they do for every hint.
I also just noticed a problem with collision on CBW.
It's possible to hit the "No Way" targets using the cue ball. According to the instructions, the only way to hit these targets should be to knock the cue ball out the the way and then use the pinball to hit the targets. The green spot targets...
That sounds accurate. I played a Wipe Out a few months ago and remember the flipper angles being a little steep compared to the Williams tables at the same location.
I agree setting these the same as Tee'd Off / Class of 1812 should hopefully provide a happy medium without messing up the tuning.
I think it may also be from the center. I don't have time to do a painstaking analysis with screenshots and whatnot, however.
As you said in so many words, it's definitely a can of worms, and not something that I personally find to be a major issue. I remember that CFTBL used to have the same...
I think it's really the flippers. Take a look at the resting angle of the flippers from the pin in the video from my above post. The lower edge (the one closer to the apron) is almost if not completely parallel to the wires / apron. Not the case in TPA currently.
Same thing in these pics from...
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