Although I'll take a bad pinball machine over none at all in an arcade, there are a few I wouldn't mind trashing. Stern's Tron Legacy table for one, which disappointed me on so many levels. Their Simpsons table is pretty bad as well, especially compared with the Data East version. (I know...
The flipper hum is there; I can hear it. But the score readout hasn't been updated yet. (Actually, it currently reminds me of the first attempts at digital clocks back in the 1970s.)
I agree that the skillshot is important, and it's not too difficult. I don't have a problem (neither on iOS nor Steam for PC) with catching the ball with the flippers closed, popping it over to the left flipper and then hitting the trapped ball. I can do that fairly consistently. Sometimes...
I'm never going to buy another table from Zen. I bought two a few years ago. They were both inexplicably discontinued and vanished from my queue without any notice. Ten bucks in their pocket, and I have nothing to show for it. I don't feel like subsidizing their whims.
I'm going to be in the area -- but about a month too late. :( I'm looking forward to the New England Pinball Expo's return this year:
https://pintasticnewengland.com
I'd love to, but first I want to get it fully functioning. I worked at an amusement park for many years. Trio was in storage underneath their bumper car building, and the owner let me have it. Squirrels had been using it to make nests. So I cleaned it all up and got it working except for a...
Trio is one of my all-time favorite machines and IMO one of Zale's best designs. The action on it is deceptively fast. The rule set is simple, but the flow on the playfield is brilliantly executed and keeps the game challenging.
That's Henry Mancini's ground-breaking theme from the old Peter Gunn TV series. It fits that game perfectly.
My favorite soundtrack is from the early Amiga digital pinball series Pinball Dreams. I'm still amazed they were able to pull off such intricate music with the limited audio...
I currently own Bally's Trio (1963, Ted Zale). I also used to own Bally's Hayride (1964, Zale) and Bally's Freedom (1976). As you might guess, I like EM machines. :)
I've owned three at various times. Now I just have one that I really enjoy. From that experience, the only way I would get another is if it had low maintenance. My current machine (Bally's 1963 Trio) still runs, but it needs a lot of work to bring it back into tip-top shape. So when...
I wish I had been able to experience this. Sid and Marty Krofft created an amusement park in Georgia that lasted all of six months. One of the rides was a giant pinball machine where you were the ball:
http://www.ajc.com/news/news/kroffts-world-had-short-life/nq7Df/
I'm fortunate to have my own machine, so I get to play a game every day. :) The nearest arcade with decent pinball machines is a 2 hour drive from me, and I usually make it there once or twice a year. But now with the New England Pinball Expo taking off, that should give me a nearby fix at...
My only advice is to focus on activating the two special lights, whatever way you have to. Once those are lit, it's easy to keep racking up extra balls. I usually nudge only to keep the ball in reach of the flippers if it's going to drain. My high so far is 8300.
Same here. I've been hunting for one for years, and actually found one close to my home. But it was in terrible condition and the owner had a firm asking price that was much too high. Now that we have two TPA tables in Oursler's trilogy, I'd love to have the one that started it all. I agree...
FWIW, I just played my iPad version and the targets and rollovers were lit up like a Christmas tree. I think only three of the lamps weren't on. When I quit TPA and restarted it, everything was back to normal.
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