That's strange, as when I had the Gear VR devkit on the Note 4 some of those early apps seemed to handle a certain degree of leaning forward even with just the positional tracking.
There is definitely a problem as its happening here too and I have made no changes to Firefox.
I also notice that if I add www. to the start of the domain the site renders correctly again, although still no encryption. But once you do anything like login or click a link it breaks again as it...
Might be it actually seeing as they supposedly said it was a "licensing issue". Seems unlikely its licensing as in licensed content in the game, as surely that is secured well before launch, so maybe they meant license as in buying a table unlock?
Somehow I missed this, but I'm finding most of my pinball time on Switch lately so its a hard sell even when the games look so much better in 4K portrait on PC.
What modern recreation of Pinball Dreams is that?
I have always been sad that Pinball Dreams/Fantasies isn't on mobile as they were fun games.
I hated how basic and fast it was, it felt like the playfield was literally vertical.
Wow that's a horrible move as my laptop can "just" manage FX2 (although the Windows Store version seems lighter so generally runs better) but has huge slowdown on FX3.
I thought that too initially, but then I went back and played FX2 and the difference was pretty huge. eg playfield artwork...
The movie audio is what sold it for me. I couldn't bring myself to buy Back to the Future for the reason the knock-off voice acting was just too jarring.
I think its pretty unlikely TPA will support HDR or higher than 60Hz.
HDR, how would that even work? The tables scans aren't HDR, so the only real use would be to make flashers look brighter and quite frankly, I think they look bright enough already.
As for 60Hz, that would require a complete...
Its still a weak CPU though, I doubt very much the game could run as-is.
They would have to ditch emulation and just simulate the tables, that's a lot of work for a developer that always comes across as overworked on the platforms they already support.
Unfortunately I believe you have to buy everything again.
There is no improvement on the audio that I'm aware of, they only have two sound packs across all platforms - mobile quality and normal quality. They even accidentally used the mobile pack on PS4 at one point. :rolleyes: (fixed now)...
Its clear you are new here or you wouldn't be so enthusiastic.
We have been promised big things before. Still waiting on the promised cabinet support years later.
I may be wrong, but I believe the idea is they use frame interpolation for games that cannot do the higher frame rate natively...
Ironically, back when games on Windows were still being written with OpenGL support you used to get better performance under WINE than on Windows. That was mostly because the Windows OpenGL drivers were a bit crap due to focus on the DirectX drivers, whereas Linux only had OpenGL to worry...
Yet more excuses from Farsight.
Seeing as the Stern game is going to be independent from the main game, any licensing issues there with cabinet support would NOT affect adding it to the main game. Just keep it out of the Stern build, job done.
They have no right to make demands about what is...
That's my biggest pet hate for No Good Gofers, the playfield (particularly backlit parts) and some of the other artwork look terrible IMO.
You can't read the text, the compression artifacts are glaring at 1080p and it seems the table they scanned has major decal burn from the bulbs that I...
Speaking of Avast, but I'm really SICK of its popups now.
Keeps wanting me to use their VPN service (I have a VPN to my home connection when on public WiFi thanks, way more useful) and upgrade to their version that fixes issues with my PC (don't trust anything that doesn't tell me WHAT it...
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